ecs/servers/game/data_old/copy_speed.go

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2025-06-04 18:17:39 +08:00
package data
type CopySpeed struct {
Id int `json:"id"` //副本序号
SceneId int `json:"scene_id"` //场景id
CopyType int `json:"copy_type"` //竞速副本类型
LimitTimes int `json:"limit_times"` //挑战次数
PrevId int `json:"prev_id"` //前置副本ID
PrevScore int `json:"prev_score"` //前置副本得分
MailTitle int `json:"mail_title"` //邮件标题
MailMail int `json:"mail_mail"` //邮件内容
}
func (data *CopySpeed) id() int {
return data.Id
}
type CopySpeedTable struct {
table[int, *CopySpeed]
}