package handler import ( "ecs/proto" "ecs/servers/game/data" "ecs/servers/game/logic" json "github.com/json-iterator/go" "github.com/oylshe1314/framework/client/rpc" "github.com/oylshe1314/framework/http" "github.com/oylshe1314/framework/server" "github.com/oylshe1314/framework/util" ) type InnerHandler struct { Handler } func NewInnerHandler(svr server.Server, httpRpcClient rpc.HttpRpcClient, tables *data.Tables, eventManager *logic.EventManager, serverManager *logic.ServerManager, playerManager *logic.PlayerManager) *InnerHandler { return &InnerHandler{ Handler: Handler{ server: svr, httpRpcClient: httpRpcClient, tables: tables, eventManager: eventManager, serverManager: serverManager, playerManager: playerManager}, } } //func (this *InnerHandler) ServerMailList(msg *http.Message) { // if thisLlogger().IsDebugEnabled() { // thisLlogger().Debugf("[%s] <- ServerMailList, req: %s", msg.R.RemoteAddr, util.ToJsonString(nil)) // } // // var list, err = this.playerManager.RegionMailList() // if err != nil { // thisLlogger().Error("Read message error, ", err) // _ = msg.Reply(proto.RawErrMessageError) // return // } // // var ack = &proto.MsgRegionMailListAck{List: list} // // if thisLlogger().IsDebugEnabled() { // thisLlogger().Debugf("[%s] -> ServerMailList, ack: %s", msg.R.RemoteAddr, util.ToJsonString(ack)) // } // // _ = msg.Reply(ack) //} //func (this *InnerHandler) ServerMailSend(msg *http.Message) { // var req = new(proto.MsgRegionMailSendReq) // var err = msg.Read(req) // if err != nil { // thisLlogger().Error("Read message error, ", err) // _ = msg.Reply(proto.RawErrMessageError) // return // } // // if thisLlogger().IsDebugEnabled() { // thisLlogger().Debugf("[%s] <- ServerMailSend, req: %s", msg.R.RemoteAddr, util.ToJsonString(req)) // } // // if req.Title == "" || req.Content == "" { // thisLlogger().Error("Parameter error, req.Title == \"\" || req.Content == \"\"") // _ = msg.Reply(proto.RawErrParameterError) // return // } // // err = this.playerManager.RegionMailSend(req.BackMail) // if err != nil { // thisLlogger().Error("Region mail send failed, ", err) // _ = msg.Reply(proto.RawErrMailSendFailed) // return // } // // if thisLlogger().IsDebugEnabled() { // thisLlogger().Debugf("[%s] -> ServerMailSend, ack: %s", msg.R.RemoteAddr, util.ToJsonString(nil)) // } // // _ = msg.Reply(nil) //} //func (this *InnerHandler) ServerMailDelete(msg *http.Message) { // var req = new(proto.MsgRegionMailDeleteReq) // var err = msg.Read(req) // if err != nil { // thisLlogger().Error("Read message error, ", err) // _ = msg.Reply(proto.RawErrMessageError) // return // } // // if thisLlogger().IsDebugEnabled() { // thisLlogger().Debugf("[%s] <- ServerMailDelete, req: %s", msg.R.RemoteAddr, util.ToJsonString(req)) // } // // err = this.playerManager.RegionMailDelete(req.Ids) // if err != nil { // thisLlogger().Error("Region mail delete failed, ", err) // _ = msg.Reply(proto.RawErrMailDeleteFailed) // return // } // // if thisLlogger().IsDebugEnabled() { // thisLlogger().Debugf("[%s] -> ServerMailDelete, ack: %s", msg.R.RemoteAddr, util.ToJsonString(nil)) // } // // _ = msg.Reply(nil) //} func (this *InnerHandler) ServerPlayerQuery(msg *http.Message) { var req = new(proto.MsgPlayerQueryReq) var err = msg.Read(req) if err != nil { this.Logger().Error("Read message error, ", err) _ = msg.Reply(proto.ErrMessageError) return } if this.Logger().IsDebugEnabled() { this.Logger().Debugf("[%s] <- ServerPlayerQuery, req: %s", msg.R.RemoteAddr, util.ToJsonString(req)) } if req.RoleId == 0 { this.Logger().Error("Parameter error, req.RoleId == 0") _ = msg.Reply(proto.ErrParameterError) return } var player = this.playerManager.GetPlayer(req.RoleId) if player == nil { player, err = this.playerManager.QueryPlayer(req.RoleId) if err != nil { this.Logger().Error("Query player failed, ", err) _ = msg.Reply(proto.ErrPlayerQueryFailed) return } } if player == nil { _ = msg.Reply(&proto.MsgPlayerQueryAck{}) return } rawMsg, err := json.Marshal(player) if err != nil { this.Logger().Error(err) _ = msg.Reply(proto.ErrInternalError) return } var ack = &proto.MsgPlayerQueryAck{Player: rawMsg} if this.Logger().IsDebugEnabled() { this.Logger().Debugf("[%s] <- ServerPlayerQuery, req: %s", msg.R.RemoteAddr, util.ToJsonString(ack)) } _ = msg.Reply(ack) } func (this *InnerHandler) ServerPlayerOperate(msg *http.Message) { var req = new(proto.MsgPlayerOperateReq) var err = msg.Read(req) if err != nil { this.Logger().Error("Read message error, ", err) _ = msg.Reply(proto.ErrMessageError) return } if this.Logger().IsDebugEnabled() { this.Logger().Debugf("[%s] <- ServerPlayerOperate, req: %s", msg.R.RemoteAddr, util.ToJsonString(req)) } if req.RoleId == 0 { this.Logger().Error("Parameter error, req.RoleId == 0") _ = msg.Reply(proto.ErrParameterError) return } var player *logic.Player switch req.OperateType { case 1: if req.OperateArg == 0 { req.OperateArg = 10957 //thirty years } player = this.playerManager.GetPlayer(req.RoleId) if player != nil { this.playerManager.Kick(player, proto.ErrServerOffline.Error()) } else { player, err = this.playerManager.QueryPlayer(req.RoleId) if err != nil { this.Logger().Error("Query player failed, ", err) _ = msg.Reply(proto.ErrPlayerQueryFailed) return } } if player != nil { this.playerManager.Ban(player, req.OperateArg) } case 2: player, err = this.playerManager.QueryPlayer(req.RoleId) if err != nil { this.Logger().Error("Query player failed, ", err) _ = msg.Reply(proto.ErrPlayerQueryFailed) return } if player != nil { this.playerManager.Unban(player) } case 3: player = this.playerManager.GetPlayer(req.RoleId) if player != nil { this.playerManager.Kick(player, proto.ErrServerOffline.Error()) this.eventManager.PlayerLogin(player, logic.LogTypePlayerKickOut, 0, player.Temp.Address) } default: this.Logger().Error("Parameter error, req.OperateType: ", req.OperateType) _ = msg.Reply(proto.ErrParameterError) return } if this.Logger().IsDebugEnabled() { this.Logger().Debugf("[%s] <- ServerPlayerOperate, ack: %s", msg.R.RemoteAddr, util.ToJsonString(nil)) } _ = msg.Reply(nil) } func (this *InnerHandler) PlayerRequest(msg *http.Message) { var value = msg.R.Header.Get("RoleId") if value == "" { this.Logger().Error("Player request need a HTTP header with name 'UserId' and value 'RoleId'") _ = msg.Reply(proto.ErrNoHttpHeader) return } var roleId, err = util.StringToInteger1[uint64](value) if err != nil { this.Logger().Error("Incorrect value of HTTP header 'UserId', ", err) _ = msg.Reply(proto.ErrHttpHeaderError) return } this.playerManager.HandleInner(roleId, msg) }