package data import json "github.com/json-iterator/go" type CopyMain struct { Id int `json:"id"` CopyId int `json:"copy_id"` CopyType int `json:"copy_type"` SceneId int `json:"scene_id"` Difficulty int `json:"difficulty"` UnlockType []int `json:"unlock_type"` UnlockArgs []int `json:"unlock_args"` } type CopyMainTable struct { l []*CopyMain m1 map[int]*CopyMain m2 map[int][]*CopyMain } func (this *CopyMainTable) load(buf []byte) error { var err = json.Unmarshal(buf, &this.l) if err != nil { return err } this.m1 = make(map[int]*CopyMain) this.m2 = make(map[int][]*CopyMain) for i := range this.l { this.m1[this.l[i].Id] = this.l[i] this.m2[this.l[i].CopyId] = append(this.m2[this.l[i].CopyId], this.l[i]) } return nil } func (this *CopyMainTable) List() []*CopyMain { return this.l } func (this *CopyMainTable) Get(i int) *CopyMain { return this.l[i] } func (this *CopyMainTable) Find1(id int) *CopyMain { return this.m1[id] } func (this *CopyMainTable) Find2(copyId int) []*CopyMain { return this.m2[copyId] }