package data import ( json "github.com/json-iterator/go" "github.com/oylshe1314/framework/util" ) type RewardLogin struct { Id int `json:"id"` SeriesId int `json:"series_id"` Days int `json:"days"` DaysModule int `json:"days_module"` ItemIds []interface{} `json:"item_ids"` ItemNums []interface{} `json:"item_nums"` VipLevel int `json:"vip_level"` VipMultiple int `json:"vip_multiple"` } type RewardLoginTable struct { l []*RewardLogin m1 map[int]*RewardLogin m2 map[int][]*RewardLogin m3 map[int]int } func (this *RewardLoginTable) load(buf []byte) error { var err = json.Unmarshal(buf, &this.l) if err != nil { return err } this.m1 = make(map[int]*RewardLogin) this.m2 = make(map[int][]*RewardLogin) this.m3 = make(map[int]int) for i := range this.l { this.m1[this.l[i].Id] = this.l[i] this.m2[this.l[i].SeriesId] = append(this.m2[this.l[i].Id], this.l[i]) if this.l[i].Days > this.m3[this.l[i].SeriesId] { this.m3[this.l[i].SeriesId] = this.l[i].Days } } return nil } func (this *RewardLoginTable) List() []*RewardLogin { return this.l } //func (this *RewardLoginTable) Get(i int) *RewardLogin { // return this.l[i] //} func (this *RewardLoginTable) Find1(id int) *RewardLogin { return this.m1[id] } func (this *RewardLoginTable) Find2(seriesId int) []*RewardLogin { return this.m2[seriesId] } func (this *RewardLoginTable) SeriesIds() []int { return util.MapKeys(this.m3) } func (this *RewardLoginTable) MaxDays(seriesId int) (days int, ok bool) { days, ok = this.m3[seriesId] return }