package data import ( json "github.com/json-iterator/go" "github.com/oylshe1314/framework/util" ) type TreasureLevel struct { Id int `json:"id"` TreasureId int `json:"treasure_id"` Level int `json:"level"` NeedExp int `json:"need_exp"` AttrType int `json:"attr_type"` AttrValue int `json:"attr_value"` } type TreasureLevelTable struct { l []*TreasureLevel m1 map[int]*TreasureLevel m2 map[int][]*TreasureLevel m3 map[uint64]*TreasureLevel } func (this *TreasureLevelTable) load(buf []byte) error { var err = json.Unmarshal(buf, &this.l) if err != nil { return err } this.m1 = make(map[int]*TreasureLevel) this.m2 = make(map[int][]*TreasureLevel) this.m3 = make(map[uint64]*TreasureLevel) for i := range this.l { this.m1[this.l[i].Id] = this.l[i] this.m2[this.l[i].TreasureId] = append(this.m2[this.l[i].TreasureId], this.l[i]) this.m3[util.Compose2uint32(uint32(this.l[i].TreasureId), uint32(this.l[i].Level))] = this.l[i] } return nil } func (this *TreasureLevelTable) List() []*TreasureLevel { return this.l } //func (this *TreasureLevelTable) Get(i int) *TreasureLevel { // return this.l[i] //} func (this *TreasureLevelTable) Find1(id int) *TreasureLevel { return this.m1[id] } func (this *TreasureLevelTable) Find2(treasureId int) []*TreasureLevel { return this.m2[treasureId] } func (this *TreasureLevelTable) Find3(treasureId, level int) *TreasureLevel { return this.m3[util.Compose2uint32(uint32(treasureId), uint32(level))] }