package data type PlanetRawStone struct { Id int `json:"id"` //索引(ID) MinTimes int `json:"min_times"` //最小抽奖数量 MaxTimes int `json:"max_times"` //最大抽奖次数 CostItemId int `json:"cost_item_id"` //消耗道具ID CostItemNum int `json:"cost_item_num"` //消耗道具数量 GeneralDropId int `json:"general_drop_id"` //单抽掉落ID TenfoldDropId int `json:"tenfold_drop_id"` //十连抽掉落ID FirstTenfoldDropId int `json:"first_tenfold_drop_id"` //首次十连掉落ID RewardTimes int `json:"reward_times"` //奖励累计次数 RewardItemId int `json:"reward_item_id"` //累计奖励ID RewardItemNum int `json:"reward_item_num"` //累计奖励数量 FreeInterval int `json:"free_interval"` //单抽倒计时 } func (data *PlanetRawStone) id() int { return data.Id } type PlanetRawStoneTable struct { table[int, *PlanetRawStone] }