79 lines
2.0 KiB
Go
79 lines
2.0 KiB
Go
package data
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import (
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json "github.com/json-iterator/go"
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"github.com/oylshe1314/framework/util"
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)
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type HeroLevel struct {
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Id int `json:"id"`
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HeroId int `json:"hero_id"`
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Level int `json:"level"`
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NeedExp int `json:"need_exp"`
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AttrType1 int `json:"attr_type1"`
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AttrValue1 int `json:"attr_value1"`
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AttrType2 int `json:"attr_type2"`
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AttrValue2 int `json:"attr_value2"`
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AttrType3 int `json:"attr_type3"`
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AttrValue3 int `json:"attr_value3"`
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AttrType4 int `json:"attr_type4"`
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AttrValue4 int `json:"attr_value4"`
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AttrType5 int `json:"attr_type5"`
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AttrValue5 int `json:"attr_value5"`
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AttrType6 int `json:"attr_type6"`
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AttrValue6 int `json:"attr_value6"`
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AttrType7 int `json:"attr_type7"`
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AttrValue7 int `json:"attr_value7"`
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AttrType8 int `json:"attr_type8"`
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AttrValue8 int `json:"attr_value8"`
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AttrType9 int `json:"attr_type9"`
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AttrValue9 int `json:"attr_value9"`
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AttrType10 int `json:"attr_type10"`
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AttrValue10 int `json:"attr_value10"`
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}
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type HeroLevelTable struct {
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l []*HeroLevel
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m1 map[int]*HeroLevel
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m2 map[int][]*HeroLevel
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m3 map[uint64]*HeroLevel
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}
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func (this *HeroLevelTable) load(buf []byte) error {
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var err = json.Unmarshal(buf, &this.l)
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if err != nil {
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return err
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}
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this.m1 = make(map[int]*HeroLevel)
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this.m2 = make(map[int][]*HeroLevel)
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this.m3 = make(map[uint64]*HeroLevel)
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for i := range this.l {
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this.m1[this.l[i].Id] = this.l[i]
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this.m2[this.l[i].HeroId] = append(this.m2[this.l[i].HeroId], this.l[i])
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this.m3[util.Compose2uint32(uint32(this.l[i].HeroId), uint32(this.l[i].Level))] = this.l[i]
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}
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return nil
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}
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func (this *HeroLevelTable) List() []*HeroLevel {
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return this.l
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}
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//func (this *HeroLevelTable) Get(i int) *HeroLevel {
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// return this.l[i]
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//}
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func (this *HeroLevelTable) Find1(id int) *HeroLevel {
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return this.m1[id]
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}
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func (this *HeroLevelTable) Find2(heroId int) []*HeroLevel {
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return this.m2[heroId]
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}
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func (this *HeroLevelTable) Find3(heroId, level int) *HeroLevel {
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return this.m3[util.Compose2uint32(uint32(heroId), uint32(level))]
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}
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