ecs/servers/game/logic/player_store_charge.go
2025-06-04 18:17:39 +08:00

120 lines
5.0 KiB
Go

package logic
//func (this *Player) Charge(chargeTable *data.Charge, logType LogType) error {
// var rewardList []*proto.ItemPair
// switch proto.ChargeType(chargeTable.Type) {
// case proto.ChargeTypeGeneral:
// rewardList = this.ChargeGeneral(chargeTable)
//
// this.AddCounter(proto.CounterTypeCharge, uint32(chargeTable.Id), 1)
// case proto.ChargeTypeMonthliCard:
// var monthlyCardTable = this.manager.tables.MonthlyCard.Get(chargeTable.Id)
// if monthlyCardTable == nil {
// this.manager.logger.Errorf("The monthly card table not found, chargeId: %d", chargeTable.Id)
// return proto.ErrDataTablesError
// }
//
// rewardList = this.AddMonthlyCard(monthlyCardTable)
// case proto.ChargeTypeGiftPack, proto.ChargeTypeStageGiftPack:
// var chargeGiftTable = this.manager.tables.ChargeGift.Get(chargeTable.Id)
// if chargeGiftTable == nil {
// this.manager.logger.Errorf("The charge gift table not found, chargeId: %d", chargeTable.Id)
// return proto.ErrDataTablesError
// }
//
// rewardList = this.OpenGiftPack(chargeGiftTable, LogTypeItemObtainByCharge)
//
// this.AddCounter(proto.CounterTypeCharge, uint32(chargeGiftTable.Id), 1)
// case proto.ChargeTypeLimitGiftPack:
// var chargeGiftTable = this.manager.tables.ChargeGift.Get(chargeTable.Id)
// if chargeGiftTable == nil {
// this.manager.logger.Errorf("The charge gift table not found, chargeId: %d", chargeTable.Id)
// return proto.ErrDataTablesError
// }
//
// var giftPack = this.GiftPack[uint32(chargeGiftTable.Id)]
// if giftPack == nil {
// this.manager.logger.Errorf("The gift pack not found, chargeId: %d", chargeTable.Id)
// return proto.ErrStoreNotBuyingTime
// }
//
// rewardList = this.OpenGiftPack(chargeGiftTable, LogTypeItemObtainByCharge)
//
// this.AddCounter(proto.CounterTypeCharge, uint32(chargeGiftTable.Id), 1)
// case proto.ChargeTypeBattlePass:
// var err = this.activateBattlePassAdvanced()
// if err != nil {
// return err
// }
// }
//
// _ = this.Send(proto.ModIdStore, proto.MsgIdChargeResult, &proto.MsgChargeResultAck{
// ChargeId: uint32(chargeTable.Id),
// Result: 1,
// Message: this.manager.tables.TipNotice.GetLang(proto.ErrChargeSuccess.Error(), int(this.Role.Language)),
// MsgRewardListAck: &proto.MsgRewardListAck{RewardList: rewardList},
// })
//
// this.ResetRequestTime(RequestTimeTypeChargeCreateOrder)
//
// if this.Role.ChargeTime == 0 {
// this.manager.serverManager.AddCharges(1)
// }
//
// this.Role.ChargeTime = util.Unix()
// this.SaveField("role.charge_time", this.Role.ChargeTime)
//
// if logType != LogTypeNone {
// this.manager.eventManager.PlayerRecharge(this, logType, uint32(chargeTable.Id), uint32(chargeTable.Type), uint32(chargeTable.Quantity), uint32(chargeTable.ItemNum), 0, uint32(chargeTable.TradePrice), util.Unix(), 1)
// }
// return nil
//}
//
//func (this *Player) ChargeFailed(chargeTable *data.Charge, logType LogType) {
// _ = this.Send(proto.ModIdStore, proto.MsgIdChargeResult, &proto.MsgChargeResultAck{
// ChargeId: uint32(chargeTable.Id),
// Result: 2,
// Message: this.manager.tables.TipNotice.GetLang(proto.ErrChargeFailed.Error(), int(this.Role.Language)),
// })
//
// this.ResetRequestTime(RequestTimeTypeChargeCreateOrder)
//
// if logType != LogTypeNone {
// this.manager.eventManager.PlayerRecharge(this, logType, uint32(chargeTable.Id), uint32(chargeTable.Type), uint32(chargeTable.Quantity), uint32(chargeTable.ItemNum), 0, uint32(chargeTable.TradePrice), util.Unix(), 2)
// }
//}
//
//func (this *Player) ChargeGeneral(chargeTable *data.Charge) []*proto.ItemPair {
// var rewardList []*proto.ItemPair
//
// _ = this.AddItem(uint32(chargeTable.ItemId), uint32(chargeTable.ItemNum), LogTypeItemObtainByCharge)
// rewardList = append(rewardList, &proto.ItemPair{ItemId: uint32(chargeTable.ItemId), ItemNum: uint32(chargeTable.ItemNum)})
//
// var counter = this.GetCounterTotal(proto.CounterTypeCharge, uint32(chargeTable.Id))
// if counter == 0 {
// _ = this.AddItem(uint32(chargeTable.FirstExItemId), uint32(chargeTable.FirstExItemNum), LogTypeItemObtainByChargeFirstExtra)
// rewardList = append(rewardList, &proto.ItemPair{ItemId: uint32(chargeTable.FirstExItemId), ItemNum: uint32(chargeTable.FirstExItemNum)})
// } else {
// _ = this.AddItem(uint32(chargeTable.ExItemId), uint32(chargeTable.ExItemNum), LogTypeItemObtainByChargeExtra)
// rewardList = append(rewardList, &proto.ItemPair{ItemId: uint32(chargeTable.ExItemId), ItemNum: uint32(chargeTable.ExItemNum)})
// }
//
// return rewardList
//}
//
//func (this *Player) OpenGiftPack(chargeGiftTable *data.ChargeGift, logType LogType) []*proto.ItemPair {
//
// var dropResult = this.manager.tables.DropExtend.Drop(chargeGiftTable.DropId, 1)
//
// var rewardList []*proto.ItemPair
// for _, itemPair := range dropResult {
// _ = this.AddItem(itemPair[0], itemPair[1], logType)
// rewardList = append(rewardList, &proto.ItemPair{ItemId: itemPair[0], ItemNum: itemPair[1]})
// }
//
// this.checkComponentUnlock(2, uint32(chargeGiftTable.Id))
// this.checkCharacterUnlock(2, uint32(chargeGiftTable.Id))
//
// return rewardList
//}