ecs/servers/game/data_old/planet_raw_stone.go
2025-06-04 18:17:39 +08:00

25 lines
1.0 KiB
Go

package data
type PlanetRawStone struct {
Id int `json:"id"` //索引(ID)
MinTimes int `json:"min_times"` //最小抽奖数量
MaxTimes int `json:"max_times"` //最大抽奖次数
CostItemId int `json:"cost_item_id"` //消耗道具ID
CostItemNum int `json:"cost_item_num"` //消耗道具数量
GeneralDropId int `json:"general_drop_id"` //单抽掉落ID
TenfoldDropId int `json:"tenfold_drop_id"` //十连抽掉落ID
FirstTenfoldDropId int `json:"first_tenfold_drop_id"` //首次十连掉落ID
RewardTimes int `json:"reward_times"` //奖励累计次数
RewardItemId int `json:"reward_item_id"` //累计奖励ID
RewardItemNum int `json:"reward_item_num"` //累计奖励数量
FreeInterval int `json:"free_interval"` //单抽倒计时
}
func (data *PlanetRawStone) id() int {
return data.Id
}
type PlanetRawStoneTable struct {
table[int, *PlanetRawStone]
}