ecs/servers/game/data_old/rig_character_star.go
2025-06-04 18:17:39 +08:00

21 lines
723 B
Go

package data
type RigCharacterStar struct {
Id int `json:"id"` //索引
ItemId int `json:"item_Id"` //物品ID
StarLevel int `json:"star_level"` //星级
NextId int `json:"next_id"` //下一星人物ID
CostItemId []int `json:"cost_item_id"` //升级消耗道具ID
CostItemNum []int `json:"cost_item_num"` //升级消耗道具数量
CarryAttrType1 int `json:"carry_attr_type1"` //携带属性类型1
CarryAttrValue1 int `json:"carry_attr_value1"` //携带加成固定值1
}
func (data *RigCharacterStar) id() int {
return data.Id
}
type RigCharacterStarTable struct {
table[int, *RigCharacterStar]
}