ecs/servers/game/data_old/scene_map.go
2025-06-04 18:17:39 +08:00

19 lines
535 B
Go

package data
type SceneMap struct {
Id int `json:"id"` //索引(ID)
SceneId int `json:"scene_id"` //场景id
Seat1Monster int `json:"seat1_monster"` //怪物ID
IconPos [3]float64 `json:"icon_pos"` //怪物出生坐标
PatrolPos [][3]float64 `json:"patrol_pos"` //巡逻路径
LifeTime float64 `json:"lifeTime"` //存在时间(ms)
}
func (data *SceneMap) id() int {
return data.Id
}
type SceneMapTable struct {
table[int, *SceneMap]
}