ecs/servers/game/data_old/copy_material.go
2025-06-04 18:17:39 +08:00

21 lines
629 B
Go

package data
type CopyMaterial struct {
Id int `json:"id"` //材料副本序号
SceneId int `json:"scene_id"` //场景id
MaterialType int `json:"material_type"` //材料副本类型
Time int `json:"time"` //挑战次数
DifficultyId int `json:"difficulty_id"` //难度
NextId int `json:"next_id"` //下一关卡ID
UnlockType []int `json:"unlock_type"` //解锁类型
UnlockArg []int `json:"unlock_arg"` //解锁参数
}
func (data *CopyMaterial) id() int {
return data.Id
}
type CopyMaterialTable struct {
table[int, *CopyMaterial]
}