ecs/servers/game/data_old/copy_chapter.go
2025-06-04 18:17:39 +08:00

19 lines
463 B
Go

package data
type CopyChapter struct {
Id int `json:"id"` //序号(ID)
ChapterId int `json:"chapter_id"` //章节
SectionId int `json:"section_id"` //关卡
SceneId int `json:"scene_id"` //场景id
UnlockType []int `json:"unlock_type"` //解锁类型
UnlockArg []int `json:"unlock_arg"` //解锁参数
}
func (data *CopyChapter) id() int {
return data.Id
}
type CopyChapterTable struct {
table[int, *CopyChapter]
}