ecs/servers/game/data_old/planet_civilization_ext.go
2025-06-04 18:17:39 +08:00

52 lines
1.4 KiB
Go

package data
import (
"github.com/oylshe1314/framework/errors"
"github.com/oylshe1314/framework/util"
"sort"
)
func (this *PlanetCivilizationTable) check() error {
for _, d := range this.l {
if len(d.CostItemNum) != len(d.CostItemId) {
return errors.Error("incorrect 'PlanetCivilization' table, error: len(d.CostItemNum) != len(d.CostItemId), id: ", d.id())
}
}
return nil
}
type PlanetCivilizationTableExtend struct {
*PlanetCivilizationTable
extMap1 map[int][]*PlanetCivilization
extMap2 map[uint64]*PlanetCivilization
}
func (this *PlanetCivilizationTableExtend) init() error {
if this.PlanetCivilizationTable == nil {
return nil
}
this.extMap1 = map[int][]*PlanetCivilization{}
this.extMap2 = map[uint64]*PlanetCivilization{}
for _, d := range this.l {
this.extMap1[d.CivilizationId] = append(this.extMap1[d.CivilizationId], d)
this.extMap2[util.Compose2uint32(uint32(d.CivilizationId), uint32(d.Level))] = d
}
for _, civilizations := range this.extMap1 {
sort.Slice(civilizations, func(i, j int) bool {
return civilizations[i].Level < civilizations[j].Level
})
}
return nil
}
func (this *PlanetCivilizationTableExtend) List(civilizationId int) []*PlanetCivilization {
return this.extMap1[civilizationId]
}
func (this *PlanetCivilizationTableExtend) Get(civilizationId, level int) *PlanetCivilization {
return this.extMap2[util.Compose2uint32(uint32(civilizationId), uint32(level))]
}