ecs/servers/game/data_old/achievement_ext.go
2025-06-04 18:17:39 +08:00

46 lines
1.0 KiB
Go

package data
import (
"github.com/oylshe1314/framework/errors"
"github.com/oylshe1314/framework/util"
"sort"
)
func (this *AchievementTable) check() error {
for _, d := range this.l {
if len(d.NumList) != len(d.ItemList) {
return errors.Error("incorrect 'Achievement' table, error: len(d.NumList) != len(d.ItemList), id: ", d.id())
}
}
return nil
}
type AchievementTableExtend struct {
*AchievementTable
extMap map[uint64][]*Achievement
}
func (this *AchievementTableExtend) init() error {
if this.AchievementTable == nil {
return nil
}
this.extMap = map[uint64][]*Achievement{}
for _, d := range this.l {
var key = util.Compose2uint32(uint32(d.AchievementType), uint32(d.ExtraNum))
this.extMap[key] = append(this.extMap[key], d)
}
for _, ds := range this.extMap {
sort.Slice(ds, func(i, j int) bool {
return ds[i].id() < ds[j].id()
})
}
return nil
}
func (this *AchievementTableExtend) Get(achievementType, extraNum int) []*Achievement {
return this.extMap[util.Compose2uint32(uint32(achievementType), uint32(extraNum))]
}