using System.Collections.Generic; public static class RewardConst { //public static readonly Dictionary token_Fake = new Dictionary() { // {TokenType.Gold, 9501001}, // {TokenType.RMB, 9501002}, // {TokenType.PaiWeiSai_JiFen, 9501002}, // {TokenType.Collection_HeroCamp_1, 9502001}, // {TokenType.Collection_HeroCamp_2, 9502002}, // {TokenType.Collection_HeroCamp_3, 9502003}, // {TokenType.Collection_HeroCamp_4, 9502004}, // {TokenType.Collection_HeroCamp_5, 9502005}, // {TokenType.Collection_MonsterCamp_1, 9502006}, // {TokenType.Collection_MonsterCamp_2, 9502007}, // {TokenType.Collection_MonsterCamp_3, 9502008}, // {TokenType.Collection_MonsterCamp_4, 9502009}, // {TokenType.Collection_MonsterCamp_5, 9502010}, //}; /// /// 道具品质 /// public static readonly Dictionary propQuality = new Dictionary() { {PropQuality.Green, "wp_wk_greed"}, {PropQuality.Bule, "wp_wk_blue"}, {PropQuality.Purple, "wp_wk_purple"}, {PropQuality.Gold, "wp_wk_gold"}, {PropQuality.Red, "wp_wk_red"}, }; /// /// 道具品质 /// public static readonly Dictionary propQuality_text = new Dictionary() { {PropQuality.Green, "N"}, {PropQuality.Bule, "R"}, {PropQuality.Purple, "SR"}, {PropQuality.Gold, "SSR"}, {PropQuality.Red, "UR"}, }; } public enum PropQuality : int { Green = 1, Bule = 2, Purple = 3, Gold = 4, Red = 5 } public enum RewardType : int { Exp = 2, Item = 4, Hero = 5, Relic = 9, Coin = 13, /// /// 特权卡 /// Privilege = 20, Pay = 23, } public class RewardItemData { /// /// 大类型 /// public int t; /// /// 表id(根据类型读对应的表) /// public int itemId; /// /// 模板id /// public int id; /// /// 货币子类型 /// public int c; /// /// 数量 /// public int v; /// /// 数量2 /// public int amount; public int job; public int lv; public int star; public int RelicTpId; public int isNew; public int cardId; public int day; public int heroId; public int extPermillage; } public class ParseRewardItem { //public RewardType type; public int itemId; public string name; /// ///图集 /// public string atlas; public string icon; public RewardType type; public int quality; public string msg; public int count; public int star = 0; public int RelicTpId; public int day; public int cardId; public int payGiftId; public int heroId; } public class CardInformationData { public string fashion { set { fashionData = value.FromJson(); } } public CardFashionData fashionData; } public class CardFashionData { public int star; public int strength; public long heroUuid; public int lv; public int heroTpId; }