using System.Collections.Generic; public class AOTGenericReferences : UnityEngine.MonoBehaviour { // {{ AOT assemblies public static readonly IReadOnlyList PatchedAOTAssemblyList = new List { "Common.dll", "LitJson.dll", "System.Core.dll", "UniTask.dll", "UnityEngine.CoreModule.dll", "YooAsset.dll", "mscorlib.dll", }; // }} // {{ constraint implement type // }} // {{ AOT generic types // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__0,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__1,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__45> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__11> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__7> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__0,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__2,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__3,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__1,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__9> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__8,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__17,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__13,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__14> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__15> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__2> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__1> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__3> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__22,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__24,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__18,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__19,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__25,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__26,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__28,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__6,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__7,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__9,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__5,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTask.<>cd__13> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__0,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__1,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__45> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__11> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__7> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__0,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__2,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__3,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__1,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__9> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__8,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__17,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__13,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__14> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__15> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__2> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__1> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__3> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__22,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__24,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__18,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__19,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__25,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__26,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__28,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__6,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__7,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__9,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__5,object> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskd__13> // Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder // Cysharp.Threading.Tasks.CompilerServices.IStateMachineRunnerPromise // Cysharp.Threading.Tasks.ITaskPoolNode // Cysharp.Threading.Tasks.IUniTaskSource>>>>>>>>> // Cysharp.Threading.Tasks.IUniTaskSource>>>>>>>> // Cysharp.Threading.Tasks.IUniTaskSource>>>>>>> // Cysharp.Threading.Tasks.IUniTaskSource>>>>>> // Cysharp.Threading.Tasks.IUniTaskSource>>>>> // Cysharp.Threading.Tasks.IUniTaskSource>>>> // Cysharp.Threading.Tasks.IUniTaskSource>>> // Cysharp.Threading.Tasks.IUniTaskSource>> // Cysharp.Threading.Tasks.IUniTaskSource> // Cysharp.Threading.Tasks.IUniTaskSource // Cysharp.Threading.Tasks.UniTask.Awaiter>>>>>>>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>>>>>>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>>>>>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>>>>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>>>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>>> // Cysharp.Threading.Tasks.UniTask.Awaiter>> // Cysharp.Threading.Tasks.UniTask.Awaiter> // Cysharp.Threading.Tasks.UniTask.Awaiter // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>>>>>>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>>>>>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>>>>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>>>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource>> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource> // Cysharp.Threading.Tasks.UniTask.IsCanceledSource // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>>>>>>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>>>>>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>>>>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>>>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource>> // Cysharp.Threading.Tasks.UniTask.MemoizeSource> // Cysharp.Threading.Tasks.UniTask.MemoizeSource // Cysharp.Threading.Tasks.UniTask>>>>>>>>>> // Cysharp.Threading.Tasks.UniTask>>>>>>>>> // Cysharp.Threading.Tasks.UniTask>>>>>>>> // Cysharp.Threading.Tasks.UniTask>>>>>>> // Cysharp.Threading.Tasks.UniTask>>>>>> // Cysharp.Threading.Tasks.UniTask>>>>> // Cysharp.Threading.Tasks.UniTask>>>> // Cysharp.Threading.Tasks.UniTask>>> // Cysharp.Threading.Tasks.UniTask>> // Cysharp.Threading.Tasks.UniTask> // Cysharp.Threading.Tasks.UniTask // Cysharp.Threading.Tasks.UniTaskCompletionSourceCore // Cysharp.Threading.Tasks.UniTaskCompletionSourceCore // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Action // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.ArraySortHelper // System.Collections.Generic.Comparer>>>>>>>> // System.Collections.Generic.Comparer>>>>>>> // System.Collections.Generic.Comparer>>>>>> // System.Collections.Generic.Comparer>>>>> // System.Collections.Generic.Comparer>>>> // System.Collections.Generic.Comparer>>> // System.Collections.Generic.Comparer>> // System.Collections.Generic.Comparer> // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Comparer // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection.Enumerator // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.KeyCollection // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection.Enumerator // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary.ValueCollection // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.Dictionary // System.Collections.Generic.EqualityComparer>>>>>>>> // System.Collections.Generic.EqualityComparer>>>>>>> // System.Collections.Generic.EqualityComparer>>>>>> // System.Collections.Generic.EqualityComparer>>>>> // System.Collections.Generic.EqualityComparer>>>> // System.Collections.Generic.EqualityComparer>>> // System.Collections.Generic.EqualityComparer>> // System.Collections.Generic.EqualityComparer> // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.EqualityComparer // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection> // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.ICollection // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IComparer // System.Collections.Generic.IDictionary // System.Collections.Generic.IDictionary // System.Collections.Generic.IDictionary // System.Collections.Generic.IDictionary // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable> // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerable // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator> // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEnumerator // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IEqualityComparer // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.IList // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.KeyValuePair // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List.Enumerator // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.List // System.Collections.Generic.ObjectComparer>>>>>>> // System.Collections.Generic.ObjectComparer>>>>>> // System.Collections.Generic.ObjectComparer>>>>> // System.Collections.Generic.ObjectComparer>>>> // System.Collections.Generic.ObjectComparer>>> // System.Collections.Generic.ObjectComparer>> // System.Collections.Generic.ObjectComparer> // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectComparer // System.Collections.Generic.ObjectEqualityComparer>>>>>>> // System.Collections.Generic.ObjectEqualityComparer>>>>>> // System.Collections.Generic.ObjectEqualityComparer>>>>> // System.Collections.Generic.ObjectEqualityComparer>>>> // System.Collections.Generic.ObjectEqualityComparer>>> // System.Collections.Generic.ObjectEqualityComparer>> // System.Collections.Generic.ObjectEqualityComparer> // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.ObjectEqualityComparer // System.Collections.Generic.Queue.Enumerator // System.Collections.Generic.Queue // System.Collections.Generic.Stack.Enumerator // System.Collections.Generic.Stack // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Collections.ObjectModel.ReadOnlyCollection // System.Comparison // System.Comparison // System.Comparison // System.Func>>>>>>> // System.Func>>>>>> // System.Func>>>>> // System.Func>>>> // System.Func>>> // System.Func>> // System.Func> // System.Func // System.Func>>>>>>> // System.Func>>>>>> // System.Func>>>>> // System.Func>>>> // System.Func>>> // System.Func>> // System.Func> // System.Func // System.Func // System.Func // System.Nullable // System.Nullable // System.Nullable // System.Predicate // System.Predicate // System.Predicate // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>>>>>>>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>>>>>>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>>>>>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>>>>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>>>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder>> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder> // System.Runtime.CompilerServices.AsyncTaskMethodBuilder // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter>>>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter>>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable.ConfiguredTaskAwaiter // System.Runtime.CompilerServices.ConfiguredTaskAwaitable>>>>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable>>>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable>>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable>>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable>>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable>> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable> // System.Runtime.CompilerServices.ConfiguredTaskAwaitable // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter>>>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter>>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable.ConfiguredValueTaskAwaiter // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>>>>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>>>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable>> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable> // System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable // System.Runtime.CompilerServices.TaskAwaiter>>>>>>> // System.Runtime.CompilerServices.TaskAwaiter>>>>>> // System.Runtime.CompilerServices.TaskAwaiter>>>>> // System.Runtime.CompilerServices.TaskAwaiter>>>> // System.Runtime.CompilerServices.TaskAwaiter>>> // System.Runtime.CompilerServices.TaskAwaiter>> // System.Runtime.CompilerServices.TaskAwaiter> // System.Runtime.CompilerServices.TaskAwaiter // System.Runtime.CompilerServices.ValueTaskAwaiter>>>>>>>> // System.Runtime.CompilerServices.ValueTaskAwaiter>>>>>>> // System.Runtime.CompilerServices.ValueTaskAwaiter>>>>>> // System.Runtime.CompilerServices.ValueTaskAwaiter>>>>> // System.Runtime.CompilerServices.ValueTaskAwaiter>>>> // System.Runtime.CompilerServices.ValueTaskAwaiter>>> // System.Runtime.CompilerServices.ValueTaskAwaiter>> // System.Runtime.CompilerServices.ValueTaskAwaiter> // System.Runtime.CompilerServices.ValueTaskAwaiter // System.Threading.Tasks.ContinuationTaskFromResultTask>>>>>>> // System.Threading.Tasks.ContinuationTaskFromResultTask>>>>>> // System.Threading.Tasks.ContinuationTaskFromResultTask>>>>> // System.Threading.Tasks.ContinuationTaskFromResultTask>>>> // System.Threading.Tasks.ContinuationTaskFromResultTask>>> // System.Threading.Tasks.ContinuationTaskFromResultTask>> // System.Threading.Tasks.ContinuationTaskFromResultTask> // System.Threading.Tasks.ContinuationTaskFromResultTask // System.Threading.Tasks.Sources.IValueTaskSource>>>>>>>> // System.Threading.Tasks.Sources.IValueTaskSource>>>>>>> // System.Threading.Tasks.Sources.IValueTaskSource>>>>>> // System.Threading.Tasks.Sources.IValueTaskSource>>>>> // System.Threading.Tasks.Sources.IValueTaskSource>>>> // System.Threading.Tasks.Sources.IValueTaskSource>>> // System.Threading.Tasks.Sources.IValueTaskSource>> // System.Threading.Tasks.Sources.IValueTaskSource> // System.Threading.Tasks.Sources.IValueTaskSource // System.Threading.Tasks.Task>>>>>>>> // System.Threading.Tasks.Task>>>>>>> // System.Threading.Tasks.Task>>>>>> // System.Threading.Tasks.Task>>>>> // System.Threading.Tasks.Task>>>> // System.Threading.Tasks.Task>>> // System.Threading.Tasks.Task>> // System.Threading.Tasks.Task> // System.Threading.Tasks.Task // System.Threading.Tasks.TaskFactory>>>>>>> // System.Threading.Tasks.TaskFactory>>>>>> // System.Threading.Tasks.TaskFactory>>>>> // System.Threading.Tasks.TaskFactory>>>> // System.Threading.Tasks.TaskFactory>>> // System.Threading.Tasks.TaskFactory>> // System.Threading.Tasks.TaskFactory> // System.Threading.Tasks.TaskFactory // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c>>>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c>>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask.<>c // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>>>>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>>>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask>> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask> // System.Threading.Tasks.ValueTask.ValueTaskSourceAsTask // System.Threading.Tasks.ValueTask>>>>>>>>> // System.Threading.Tasks.ValueTask>>>>>>>> // System.Threading.Tasks.ValueTask>>>>>>> // System.Threading.Tasks.ValueTask>>>>>> // System.Threading.Tasks.ValueTask>>>>> // System.Threading.Tasks.ValueTask>>>> // System.Threading.Tasks.ValueTask>>> // System.Threading.Tasks.ValueTask>> // System.Threading.Tasks.ValueTask> // System.Threading.Tasks.ValueTask // System.ValueTuple>>>>>>>>> // System.ValueTuple>>>>>>>> // System.ValueTuple>>>>>>> // System.ValueTuple>>>>>> // System.ValueTuple>>>>> // System.ValueTuple>>>> // System.ValueTuple>>> // System.ValueTuple>> // System.ValueTuple> // System.ValueTuple // UnityEngine.Events.InvokableCall // UnityEngine.Events.InvokableCall // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityAction // UnityEngine.Events.UnityEvent // UnityEngine.Events.UnityEvent // }} public void RefMethods() { // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__45>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Framework.d__45&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,GameManager.d__7&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__2>(Cysharp.Threading.Tasks.UniTask.Awaiter&,TransformExtension.d__2&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,GameManager.d__11>(Cysharp.Threading.Tasks.UniTask.Awaiter&,GameManager.d__11&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,ImageExtension.d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,ImageExtension.d__9&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,ResManager.d__14>(Cysharp.Threading.Tasks.UniTask.Awaiter&,ResManager.d__14&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,ResManager.d__15>(Cysharp.Threading.Tasks.UniTask.Awaiter&,ResManager.d__15&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIChildPanelBase.d__1>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIChildPanelBase.d__1&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIChildPanelBase.d__3>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIChildPanelBase.d__3&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIRootPanelBase.d__13>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIRootPanelBase.d__13&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__22>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__22&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__24>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__24&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__19>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__19&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__26>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__26&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,AtlasManager.d__0>(Cysharp.Threading.Tasks.UniTask.Awaiter&,AtlasManager.d__0&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,AtlasManager.d__1>(Cysharp.Threading.Tasks.UniTask.Awaiter&,AtlasManager.d__1&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,ResManager.d__13>(Cysharp.Threading.Tasks.UniTask.Awaiter&,ResManager.d__13&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIManager.d__18>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__18&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIManager.d__25>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__25&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIManager.d__28>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIManager.d__28&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIPanelBase.d__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIPanelBase.d__6&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIPanelBase.d__7>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIPanelBase.d__7&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIPanelBase.d__9>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIPanelBase.d__9&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompleted,UIPanelBase.d__5>(Cysharp.Threading.Tasks.UniTask.Awaiter&,UIPanelBase.d__5&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__0>(Cysharp.Threading.Tasks.UnityAsyncExtensions.UnityWebRequestAsyncOperationAwaiter&,HttpRequestManager.d__0&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__2>(Cysharp.Threading.Tasks.UnityAsyncExtensions.UnityWebRequestAsyncOperationAwaiter&,HttpRequestManager.d__2&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__1>(Cysharp.Threading.Tasks.UnityAsyncExtensions.UnityWebRequestAsyncOperationAwaiter&,HttpRequestManager.d__1&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__3>(Cysharp.Threading.Tasks.YieldAwaitable.Awaiter&,HttpRequestManager.d__3&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__8>(System.Runtime.CompilerServices.TaskAwaiter&,ResManager.d__8&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.AwaitUnsafeOnCompletedd__17>(System.Runtime.CompilerServices.TaskAwaiter&,ResManager.d__17&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__2>(FairyGuiManager.d__2&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__45>(Framework.d__45&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__5>(GameManager.d__5&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__11>(GameManager.d__11&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__7>(GameManager.d__7&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__9>(ImageExtension.d__9&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__0>(PreloadManager.d__0&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__5>(ResManager.d__5&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__14>(ResManager.d__14&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__15>(ResManager.d__15&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__2>(TransformExtension.d__2&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__1>(UIChildPanelBase.d__1&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__3>(UIChildPanelBase.d__3&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__13>(UIRootPanelBase.d__13&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__0>(UITool.d__0&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__0>(AtlasManager.d__0&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__1>(AtlasManager.d__1&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__5>(FairyGuiManager.d__5&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__0>(HttpRequestManager.d__0&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__2>(HttpRequestManager.d__2&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__3>(HttpRequestManager.d__3&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__1>(HttpRequestManager.d__1&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__8>(ResManager.d__8&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__17>(ResManager.d__17&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__13>(ResManager.d__13&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__22>(UIManager.d__22&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__24>(UIManager.d__24&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__18>(UIManager.d__18&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__19>(UIManager.d__19&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__25>(UIManager.d__25&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__26>(UIManager.d__26&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__28>(UIManager.d__28&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__6>(UIPanelBase.d__6&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__7>(UIPanelBase.d__7&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__9>(UIPanelBase.d__9&) // System.Void Cysharp.Threading.Tasks.CompilerServices.AsyncUniTaskMethodBuilder.Startd__5>(UIPanelBase.d__5&) // object LitJson.JsonMapper.ToObject(string) // object ProtoBuf.Serializer.Deserialize(System.IO.Stream) // System.Void ProtoBuf.Serializer.Serialize(System.IO.Stream,object) // object System.Activator.CreateInstance() // System.Void System.Array.Reverse(byte[]) // System.Void System.Array.Reverse(byte[],int,int) // System.Collections.Generic.List System.Linq.Enumerable.ToList(System.Collections.Generic.IEnumerable) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompletedd__41>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Game.d__41&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompletedd__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,GameManager.d__6&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompletedd__1>(Cysharp.Threading.Tasks.UniTask.Awaiter&,Main.d__1&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted,GameManager.d__18>(Cysharp.Threading.Tasks.UniTask.Awaiter&,GameManager.d__18&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted,ResManager.d__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,ResManager.d__6&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompleted,SoundManager.d__6>(Cysharp.Threading.Tasks.UniTask.Awaiter&,SoundManager.d__6&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompletedd__16>(Cysharp.Threading.Tasks.YieldAwaitable.Awaiter&,SocketCommunicator.d__16&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.AwaitUnsafeOnCompletedd__4>(System.Runtime.CompilerServices.TaskAwaiter&,FairyGuiManager.d__4&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__3>(FairyGuiManager.d__3&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__4>(FairyGuiManager.d__4&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__41>(Game.d__41&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__42>(Game.d__42&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__19>(GameManager.d__19&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__6>(GameManager.d__6&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__17>(GameManager.d__17&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__18>(GameManager.d__18&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__1>(Main.d__1&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__6>(ResManager.d__6&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__16>(SocketCommunicator.d__16&) // System.Void System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Startd__6>(SoundManager.d__6&) // byte& System.Runtime.CompilerServices.Unsafe.Add(byte&,int) // byte& System.Runtime.CompilerServices.Unsafe.As(byte&) // object& System.Runtime.CompilerServices.Unsafe.As(object&) // System.Void* System.Runtime.CompilerServices.Unsafe.AsPointer(object&) // bool System.Runtime.CompilerServices.Unsafe.IsAddressLessThan(byte&,byte&) // object UnityEngine.Component.GetComponent() // object UnityEngine.GameObject.AddComponent() // object UnityEngine.GameObject.GetComponent() // object UnityEngine.Object.Instantiate(object,UnityEngine.Transform) // object UnityEngine.Object.Instantiate(object,UnityEngine.Transform,bool) // YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetAsync(string,uint) // YooAsset.AssetHandle YooAsset.ResourcePackage.LoadAssetSync(string) // YooAsset.AssetHandle YooAsset.YooAssets.LoadAssetSync(string) } }