243 lines
6.1 KiB
C#
243 lines
6.1 KiB
C#
using System.Collections.Generic;
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using FairyGUI.Utils;
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using UnityEngine;
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namespace FairyGUI
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{
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/// <summary>
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///
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/// </summary>
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public class GTextInput : GTextField
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{
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/// <summary>
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///
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/// </summary>
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public InputTextField inputTextField { get; private set; }
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EventListener _onChanged;
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EventListener _onSubmit;
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public GTextInput()
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{
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_textField.autoSize = AutoSizeType.None;
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_textField.wordWrap = false;
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}
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/// <summary>
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///
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/// </summary>
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public EventListener onChanged
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{
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get { return _onChanged ?? (_onChanged = new EventListener(this, "onChanged")); }
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}
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/// <summary>
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///
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/// </summary>
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public EventListener onSubmit
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{
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get { return _onSubmit ?? (_onSubmit = new EventListener(this, "onSubmit")); }
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}
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/// <summary>
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///
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/// </summary>
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public bool editable
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{
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get { return inputTextField.editable; }
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set { inputTextField.editable = value; }
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}
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/// <summary>
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///
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/// </summary>
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public bool hideInput
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{
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get { return inputTextField.hideInput; }
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set { inputTextField.hideInput = value; }
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}
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/// <summary>
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///
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/// </summary>
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public int maxLength
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{
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get { return inputTextField.maxLength; }
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set { inputTextField.maxLength = value; }
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}
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/// <summary>
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///
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/// </summary>
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public string restrict
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{
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get { return inputTextField.restrict; }
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set { inputTextField.restrict = value; }
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}
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/// <summary>
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///
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/// </summary>
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public bool displayAsPassword
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{
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get { return inputTextField.displayAsPassword; }
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set { inputTextField.displayAsPassword = value; }
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}
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/// <summary>
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///
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/// </summary>
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public int caretPosition
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{
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get { return inputTextField.caretPosition; }
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set { inputTextField.caretPosition = value; }
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}
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/// <summary>
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///
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/// </summary>
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public string promptText
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{
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get { return inputTextField.promptText; }
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set { inputTextField.promptText = value; }
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}
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/// <summary>
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/// 在移动设备上是否使用键盘输入。如果false,则文本在获得焦点后不会弹出键盘。
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/// </summary>
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public bool keyboardInput
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{
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get { return inputTextField.keyboardInput; }
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set { inputTextField.keyboardInput = value; }
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}
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/// <summary>
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/// <see cref="UnityEngine.TouchScreenKeyboardType"/>
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/// </summary>
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public int keyboardType
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{
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get { return inputTextField.keyboardType; }
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set { inputTextField.keyboardType = value; }
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}
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/// <summary>
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///
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/// </summary>
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public bool disableIME
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{
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get { return inputTextField.disableIME; }
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set { inputTextField.disableIME = value; }
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}
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/// <summary>
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///
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/// </summary>
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public Dictionary<uint, Emoji> emojies
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{
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get { return inputTextField.emojies; }
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set { inputTextField.emojies = value; }
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}
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/// <summary>
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///
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/// </summary>
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public int border
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{
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get { return inputTextField.border; }
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set { inputTextField.border = value; }
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}
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/// <summary>
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///
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/// </summary>
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public int corner
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{
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get { return inputTextField.corner; }
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set { inputTextField.corner = value; }
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}
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/// <summary>
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///
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/// </summary>
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public Color borderColor
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{
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get { return inputTextField.borderColor; }
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set { inputTextField.borderColor = value; }
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}
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/// <summary>
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///
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/// </summary>
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public Color backgroundColor
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{
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get { return inputTextField.backgroundColor; }
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set { inputTextField.backgroundColor = value; }
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}
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/// <summary>
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///
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/// </summary>
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public bool mouseWheelEnabled
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{
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get { return inputTextField.mouseWheelEnabled; }
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set { inputTextField.mouseWheelEnabled = value; }
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="start"></param>
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/// <param name="length"></param>
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public void SetSelection(int start, int length)
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{
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inputTextField.SetSelection(start, length);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="value"></param>
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public void ReplaceSelection(string value)
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{
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inputTextField.ReplaceSelection(value);
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}
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override protected void SetTextFieldText()
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{
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inputTextField.text = _text;
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}
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override protected void CreateDisplayObject()
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{
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inputTextField = new InputTextField();
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inputTextField.gOwner = this;
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displayObject = inputTextField;
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_textField = inputTextField.textField;
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}
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public override void Setup_BeforeAdd(ByteBuffer buffer, int beginPos)
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{
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base.Setup_BeforeAdd(buffer, beginPos);
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buffer.Seek(beginPos, 4);
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string str = buffer.ReadS();
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if (str != null)
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inputTextField.promptText = str;
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str = buffer.ReadS();
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if (str != null)
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inputTextField.restrict = str;
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int iv = buffer.ReadInt();
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if (iv != 0)
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inputTextField.maxLength = iv;
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iv = buffer.ReadInt();
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if (iv != 0)
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inputTextField.keyboardType = iv;
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if (buffer.ReadBool())
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inputTextField.displayAsPassword = true;
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}
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}
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} |