1693 lines
58 KiB
C#
1693 lines
58 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEngine;
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using FairyGUI.Utils;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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namespace FairyGUI
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{
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/// <summary>
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/// A UI Package contains a description file and some texture, sound assets.
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/// </summary>
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public class UIPackage
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{
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/// <summary>
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/// Unload UIAssetBundle by FairyGUI system.
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/// if use AssetBundlesManager set value to false
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/// then unload UIAssetBundle by AssetBundlesManager
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/// </summary>
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public static bool unloadBundleByFGUI = true;
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/// <summary>
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/// The event is triggered when all reference to this package item dropped.
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/// </summary>
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||
public static event Action<PackageItem> onReleaseResource;
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/// <summary>
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/// Package id. It is generated by the Editor.
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/// </summary>
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public string id { get; private set; }
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/// <summary>
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/// Package name.
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/// </summary>
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public string name { get; private set; }
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/// <summary>
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/// Use this callback to provide resources to the package.
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/// </summary>
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/// <param name="name">Resource name without extension.</param>
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/// <param name="extension">Resource extension. e.g. '.png' '.wav'</param>
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/// <param name="type">Resource type. e.g. 'Texture' 'AudioClip'</param>
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/// <param name="destroyMethod">How to destroy this resource.</param>
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/// <returns></returns>
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public delegate object LoadResource(string name, string extension, System.Type type, out DestroyMethod destroyMethod);
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/// <summary>
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/// A async load resource callback. After loaded, you should call item.owner.SetItemAsset.
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||
/// </summary>
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||
/// <param name="name">Resource name without extension.</param>
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/// <param name="extension">Resource extension. e.g. '.png' '.wav'</param>
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/// <param name="type">Resource type. e.g. 'Texture' 'AudioClip'</param>
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/// <param name="item">Resource item object.</param>
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/// <returns></returns>
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public delegate void LoadResourceAsync(string name, string extension, System.Type type, PackageItem item);
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/// <summary>
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///
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/// </summary>
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/// <param name="result"></param>
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public delegate void CreateObjectCallback(GObject result);
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List<PackageItem> _items;
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Dictionary<string, PackageItem> _itemsById;
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Dictionary<string, PackageItem> _itemsByName;
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Dictionary<string, string>[] _dependencies;
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string _assetPath;
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string[] _branches;
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internal int _branchIndex;
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AssetBundle _resBundle;
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string _customId;
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bool _fromBundle;
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LoadResource _loadFunc;
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LoadResourceAsync _loadAsyncFunc;
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class AtlasSprite
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{
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public PackageItem atlas;
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public Rect rect = new Rect();
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public Vector2 offset = new Vector2();
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public Vector2 originalSize = new Vector2();
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public bool rotated;
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}
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Dictionary<string, AtlasSprite> _sprites;
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static Dictionary<string, UIPackage> _packageInstById = new Dictionary<string, UIPackage>();
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static Dictionary<string, UIPackage> _packageInstByName = new Dictionary<string, UIPackage>();
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static List<UIPackage> _packageList = new List<UIPackage>();
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static string _branch;
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static Dictionary<string, string> _vars = new Dictionary<string, string>();
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internal static int _constructing;
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public const string URL_PREFIX = "ui://";
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#if UNITY_EDITOR
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static LoadResource _loadFromAssetsPath = (string name, string extension, System.Type type, out DestroyMethod destroyMethod) =>
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{
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destroyMethod = DestroyMethod.Unload;
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return AssetDatabase.LoadAssetAtPath(name + extension, type);
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};
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#endif
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static LoadResource _loadFromResourcesPath = (string name, string extension, System.Type type, out DestroyMethod destroyMethod) =>
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{
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destroyMethod = DestroyMethod.Unload;
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return Resources.Load(name, type);
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};
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public UIPackage()
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{
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_items = new List<PackageItem>();
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_itemsById = new Dictionary<string, PackageItem>();
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_itemsByName = new Dictionary<string, PackageItem>();
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_sprites = new Dictionary<string, AtlasSprite>();
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_branchIndex = -1;
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}
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/// <summary>
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///
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/// </summary>
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public static string branch
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{
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get { return _branch; }
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set
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{
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_branch = value;
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bool empty = string.IsNullOrEmpty(_branch);
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var iter = _packageInstById.GetEnumerator();
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while (iter.MoveNext())
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{
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UIPackage pkg = iter.Current.Value;
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if (empty)
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pkg._branchIndex = -1;
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else if (pkg._branches != null)
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pkg._branchIndex = Array.IndexOf(pkg._branches, value);
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}
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iter.Dispose();
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}
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}
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/// <summary>
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///
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/// </summary>
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public static string GetVar(string key)
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{
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string value;
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if (_vars.TryGetValue(key, out value))
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return value;
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else
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return null;
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}
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/// <summary>
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///
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/// </summary>
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public static void SetVar(string key, string value)
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{
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if (value == null)
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_vars.Remove(key);
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else
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_vars[key] = value;
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}
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/// <summary>
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/// Return a UIPackage with a certain id.
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/// </summary>
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/// <param name="id">ID of the package.</param>
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/// <returns>UIPackage</returns>
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public static UIPackage GetById(string id)
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{
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UIPackage pkg;
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if (_packageInstById.TryGetValue(id, out pkg))
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return pkg;
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else
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return null;
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}
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/// <summary>
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/// Return a UIPackage with a certain name.
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/// </summary>
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/// <param name="name">Name of the package.</param>
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/// <returns>UIPackage</returns>
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public static UIPackage GetByName(string name)
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{
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UIPackage pkg;
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if (_packageInstByName.TryGetValue(name, out pkg))
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return pkg;
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else
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return null;
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}
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/// <summary>
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/// Add a UI package from assetbundle.
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/// </summary>
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/// <param name="bundle">A assetbundle.</param>
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/// <returns>UIPackage</returns>
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public static UIPackage AddPackage(AssetBundle bundle)
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{
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return AddPackage(bundle, bundle, null);
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}
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/// <summary>
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/// Add a UI package from two assetbundles. desc and res can be same.
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/// </summary>
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/// <param name="desc">A assetbunble contains description file.</param>
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/// <param name="res">A assetbundle contains resources.</param>
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/// <returns>UIPackage</returns>
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public static UIPackage AddPackage(AssetBundle desc, AssetBundle res)
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{
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return AddPackage(desc, res, null);
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}
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/// <summary>
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/// Add a UI package from two assetbundles with a optional main asset name.
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/// </summary>
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/// <param name="desc">A assetbunble contains description file.</param>
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/// <param name="res">A assetbundle contains resources.</param>
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/// <param name="mainAssetName">Main asset name. e.g. Basics_fui</param>
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/// <returns>UIPackage</returns>
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public static UIPackage AddPackage(AssetBundle desc, AssetBundle res, string mainAssetName)
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{
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byte[] source = null;
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if (!string.IsNullOrEmpty(mainAssetName))
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{
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TextAsset ta = desc.LoadAsset<TextAsset>(mainAssetName);
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if (ta != null)
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source = ta.bytes;
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}
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else
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{
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string[] names = desc.GetAllAssetNames();
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string searchPattern = "_fui";
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foreach (string n in names)
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{
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if (n.IndexOf(searchPattern) != -1)
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{
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TextAsset ta = desc.LoadAsset<TextAsset>(n);
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if (ta != null)
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{
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source = ta.bytes;
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mainAssetName = Path.GetFileNameWithoutExtension(n);
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break;
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}
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}
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}
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}
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if (source == null)
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throw new Exception("FairyGUI: no package found in this bundle.");
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if (unloadBundleByFGUI && desc != res)
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desc.Unload(true);
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ByteBuffer buffer = new ByteBuffer(source);
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UIPackage pkg = new UIPackage();
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pkg._resBundle = res;
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pkg._fromBundle = true;
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int pos = mainAssetName.IndexOf("_fui");
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if (pos != -1)
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mainAssetName = mainAssetName.Substring(0, pos);
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if (!pkg.LoadPackage(buffer, mainAssetName))
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return null;
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_packageInstById[pkg.id] = pkg;
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_packageInstByName[pkg.name] = pkg;
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_packageList.Add(pkg);
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return pkg;
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}
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/// <summary>
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/// Add a UI package from a path relative to Unity Resources path.
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/// </summary>
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/// <param name="descFilePath">Path relative to Unity Resources path.</param>
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/// <returns>UIPackage</returns>
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public static UIPackage AddPackage(string descFilePath)
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{
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if (descFilePath.StartsWith("Assets/"))
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{
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#if UNITY_EDITOR
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return AddPackage(descFilePath, _loadFromAssetsPath);
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#else
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Debug.LogWarning("FairyGUI: failed to load package in '" + descFilePath + "'");
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return null;
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#endif
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}
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else
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return AddPackage(descFilePath, _loadFromResourcesPath);
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}
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/// <summary>
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/// 使用自定义的加载方式载入一个包。
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/// </summary>
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/// <param name="assetPath">包资源路径。</param>
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/// <param name="loadFunc">载入函数</param>
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/// <returns></returns>
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public static UIPackage AddPackage(string assetPath, LoadResource loadFunc)
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{
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if (_packageInstById.ContainsKey(assetPath))
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return _packageInstById[assetPath];
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DestroyMethod dm;
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TextAsset asset = (TextAsset)loadFunc(assetPath + "_fui", ".bytes", typeof(TextAsset), out dm);
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if (asset == null)
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{
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if (Application.isPlaying)
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throw new Exception("FairyGUI: Cannot load ui package in '" + assetPath + "'");
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else
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Debug.LogWarning("FairyGUI: Cannot load ui package in '" + assetPath + "'");
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}
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ByteBuffer buffer = new ByteBuffer(asset.bytes);
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UIPackage pkg = new UIPackage();
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pkg._loadFunc = loadFunc;
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pkg._assetPath = assetPath;
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if (!pkg.LoadPackage(buffer, assetPath))
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return null;
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_packageInstById[pkg.id] = pkg;
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_packageInstByName[pkg.name] = pkg;
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_packageInstById[assetPath] = pkg;
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_packageList.Add(pkg);
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return pkg;
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}
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/// <summary>
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/// Load Package by custom load method.
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/// </summary>
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/// <param name="descData">Description file data</param>
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/// <param name="assetNamePrefix">Prefix of the resource file name. The file name would be in format of 'assetNamePrefix_resFileName'. It can be empty.</param>
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/// <param name="loadFunc">Load method</param>
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/// <returns></returns>
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public static UIPackage AddPackage(byte[] descData, string assetNamePrefix, LoadResource loadFunc)
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{
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ByteBuffer buffer = new ByteBuffer(descData);
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UIPackage pkg = new UIPackage();
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pkg._loadFunc = loadFunc;
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if (!pkg.LoadPackage(buffer, assetNamePrefix))
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return null;
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_packageInstById[pkg.id] = pkg;
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_packageInstByName[pkg.name] = pkg;
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_packageList.Add(pkg);
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return pkg;
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}
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|
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/// <summary>
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/// Load Package async by custom load method.
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/// </summary>
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/// <param name="descData">Description file data</param>
|
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/// <param name="assetNamePrefix">refix of the resource file name. The file name would be in format of 'assetNamePrefix_resFileName'. It can be empty.</param>
|
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/// <param name="loadFunc">Load method</param>
|
||
/// <returns></returns>
|
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public static UIPackage AddPackage(byte[] descData, string assetNamePrefix, LoadResourceAsync loadFunc)
|
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{
|
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ByteBuffer buffer = new ByteBuffer(descData);
|
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|
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UIPackage pkg = new UIPackage();
|
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pkg._loadAsyncFunc = loadFunc;
|
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if (!pkg.LoadPackage(buffer, assetNamePrefix))
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return null;
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|
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_packageInstById[pkg.id] = pkg;
|
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_packageInstByName[pkg.name] = pkg;
|
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_packageList.Add(pkg);
|
||
|
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return pkg;
|
||
}
|
||
|
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/// <summary>
|
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/// Remove a package. All resources in this package will be disposed.
|
||
/// </summary>
|
||
/// <param name="packageIdOrName"></param>
|
||
public static void RemovePackage(string packageIdOrName)
|
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{
|
||
UIPackage pkg = null;
|
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if (!_packageInstById.TryGetValue(packageIdOrName, out pkg))
|
||
{
|
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if (!_packageInstByName.TryGetValue(packageIdOrName, out pkg))
|
||
throw new Exception("FairyGUI: '" + packageIdOrName + "' is not a valid package id or name.");
|
||
}
|
||
pkg.Dispose();
|
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_packageInstById.Remove(pkg.id);
|
||
if (pkg._customId != null)
|
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_packageInstById.Remove(pkg._customId);
|
||
if (pkg._assetPath != null)
|
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_packageInstById.Remove(pkg._assetPath);
|
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_packageInstByName.Remove(pkg.name);
|
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_packageList.Remove(pkg);
|
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}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public static void RemoveAllPackages()
|
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{
|
||
if (_packageInstById.Count > 0)
|
||
{
|
||
UIPackage[] pkgs = _packageList.ToArray();
|
||
|
||
foreach (UIPackage pkg in pkgs)
|
||
{
|
||
pkg.Dispose();
|
||
}
|
||
}
|
||
_packageList.Clear();
|
||
_packageInstById.Clear();
|
||
_packageInstByName.Clear();
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public static List<UIPackage> GetPackages()
|
||
{
|
||
return _packageList;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Create a UI object.
|
||
/// </summary>
|
||
/// <param name="pkgName">Package name.</param>
|
||
/// <param name="resName">Resource name.</param>
|
||
/// <returns>A UI object.</returns>
|
||
public static GObject CreateObject(string pkgName, string resName)
|
||
{
|
||
UIPackage pkg = GetByName(pkgName);
|
||
if (pkg != null)
|
||
return pkg.CreateObject(resName);
|
||
else
|
||
return null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Create a UI object.
|
||
/// </summary>
|
||
/// <param name="pkgName">Package name.</param>
|
||
/// <param name="resName">Resource name.</param>
|
||
/// <param name="userClass">Custom implementation of this object.</param>
|
||
/// <returns>A UI object.</returns>
|
||
public static GObject CreateObject(string pkgName, string resName, System.Type userClass)
|
||
{
|
||
UIPackage pkg = GetByName(pkgName);
|
||
if (pkg != null)
|
||
return pkg.CreateObject(resName, userClass);
|
||
else
|
||
return null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Create a UI object.
|
||
/// </summary>
|
||
/// <param name="url">Resource url.</param>
|
||
/// <returns>A UI object.</returns>
|
||
public static GObject CreateObjectFromURL(string url)
|
||
{
|
||
PackageItem pi = GetItemByURL(url);
|
||
if (pi != null)
|
||
return pi.owner.CreateObject(pi, null);
|
||
else
|
||
return null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Create a UI object.
|
||
/// </summary>
|
||
/// <param name="url">Resource url.</param>
|
||
/// <param name="userClass">Custom implementation of this object.</param>
|
||
/// <returns>A UI object.</returns>
|
||
public static GObject CreateObjectFromURL(string url, System.Type userClass)
|
||
{
|
||
PackageItem pi = GetItemByURL(url);
|
||
if (pi != null)
|
||
return pi.owner.CreateObject(pi, userClass);
|
||
else
|
||
return null;
|
||
}
|
||
|
||
public static void CreateObjectAsync(string pkgName, string resName, CreateObjectCallback callback)
|
||
{
|
||
UIPackage pkg = GetByName(pkgName);
|
||
if (pkg != null)
|
||
pkg.CreateObjectAsync(resName, callback);
|
||
else
|
||
Debug.LogError("FairyGUI: package not found - " + pkgName);
|
||
}
|
||
|
||
public static void CreateObjectFromURL(string url, CreateObjectCallback callback)
|
||
{
|
||
PackageItem pi = GetItemByURL(url);
|
||
if (pi != null)
|
||
AsyncCreationHelper.CreateObject(pi, callback);
|
||
else
|
||
Debug.LogError("FairyGUI: resource not found - " + url);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Get a asset with a certain name.
|
||
/// </summary>
|
||
/// <param name="pkgName">Package name.</param>
|
||
/// <param name="resName">Resource name.</param>
|
||
/// <returns>If resource is atlas, returns NTexture; If resource is sound, returns AudioClip.</returns>
|
||
public static object GetItemAsset(string pkgName, string resName)
|
||
{
|
||
UIPackage pkg = GetByName(pkgName);
|
||
if (pkg != null)
|
||
return pkg.GetItemAsset(resName);
|
||
else
|
||
return null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Get a asset with a certain name.
|
||
/// </summary>
|
||
/// <param name="url">Resource url.</param>
|
||
/// <returns>If resource is atlas, returns NTexture; If resource is sound, returns AudioClip.</returns>
|
||
public static object GetItemAssetByURL(string url)
|
||
{
|
||
PackageItem item = GetItemByURL(url);
|
||
if (item == null)
|
||
return null;
|
||
|
||
return item.owner.GetItemAsset(item);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Get url of an item in package.
|
||
/// </summary>
|
||
/// <param name="pkgName">Package name.</param>
|
||
/// <param name="resName">Resource name.</param>
|
||
/// <returns>Url.</returns>
|
||
public static string GetItemURL(string pkgName, string resName)
|
||
{
|
||
UIPackage pkg = GetByName(pkgName);
|
||
if (pkg == null)
|
||
return null;
|
||
|
||
PackageItem pi;
|
||
if (!pkg._itemsByName.TryGetValue(resName, out pi))
|
||
return null;
|
||
|
||
return URL_PREFIX + pkg.id + pi.id;
|
||
}
|
||
|
||
public static PackageItem GetItemByURL(string url)
|
||
{
|
||
if (url == null)
|
||
return null;
|
||
|
||
int pos1 = url.IndexOf("//");
|
||
if (pos1 == -1)
|
||
return null;
|
||
|
||
int pos2 = url.IndexOf('/', pos1 + 2);
|
||
if (pos2 == -1)
|
||
{
|
||
if (url.Length > 13)
|
||
{
|
||
string pkgId = url.Substring(5, 8);
|
||
UIPackage pkg = GetById(pkgId);
|
||
if (pkg != null)
|
||
{
|
||
string srcId = url.Substring(13);
|
||
return pkg.GetItem(srcId);
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
string pkgName = url.Substring(pos1 + 2, pos2 - pos1 - 2);
|
||
UIPackage pkg = GetByName(pkgName);
|
||
if (pkg != null)
|
||
{
|
||
string srcName = url.Substring(pos2 + 1);
|
||
return pkg.GetItemByName(srcName);
|
||
}
|
||
}
|
||
|
||
return null;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将'ui://包名/组件名'转换为以内部id表达的url格式。如果传入的url本身就是内部id格式,则直接返回。
|
||
/// 同时这个方法还带格式检测,如果传入不正确的url,会返回null。
|
||
/// </summary>
|
||
/// <param name="url"></param>
|
||
/// <returns></returns>
|
||
public static string NormalizeURL(string url)
|
||
{
|
||
if (url == null)
|
||
return null;
|
||
|
||
int pos1 = url.IndexOf("//");
|
||
if (pos1 == -1)
|
||
return null;
|
||
|
||
int pos2 = url.IndexOf('/', pos1 + 2);
|
||
if (pos2 == -1)
|
||
return url;
|
||
else
|
||
{
|
||
string pkgName = url.Substring(pos1 + 2, pos2 - pos1 - 2);
|
||
string srcName = url.Substring(pos2 + 1);
|
||
return GetItemURL(pkgName, srcName);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Set strings source.
|
||
/// </summary>
|
||
/// <param name="source"></param>
|
||
public static void SetStringsSource(XML source)
|
||
{
|
||
TranslationHelper.LoadFromXML(source);
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public string assetPath
|
||
{
|
||
get { return _assetPath; }
|
||
}
|
||
|
||
/// <summary>
|
||
/// Set a custom id for package, then you can use it in GetById.
|
||
/// </summary>
|
||
public string customId
|
||
{
|
||
get { return _customId; }
|
||
set
|
||
{
|
||
if (_customId != null)
|
||
_packageInstById.Remove(_customId);
|
||
_customId = value;
|
||
if (_customId != null)
|
||
_packageInstById[_customId] = this;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public AssetBundle resBundle
|
||
{
|
||
get { return _resBundle; }
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获得本包依赖的包的id列表
|
||
/// </summary>
|
||
public Dictionary<string, string>[] dependencies
|
||
{
|
||
get { return _dependencies; }
|
||
}
|
||
|
||
bool LoadPackage(ByteBuffer buffer, string assetNamePrefix)
|
||
{
|
||
if (buffer.ReadUint() != 0x46475549)
|
||
{
|
||
if (Application.isPlaying)
|
||
throw new Exception("FairyGUI: old package format found in '" + assetNamePrefix + "'");
|
||
else
|
||
{
|
||
Debug.LogWarning("FairyGUI: old package format found in '" + assetNamePrefix + "'");
|
||
return false;
|
||
}
|
||
}
|
||
|
||
buffer.version = buffer.ReadInt();
|
||
bool ver2 = buffer.version >= 2;
|
||
buffer.ReadBool(); //compressed
|
||
id = buffer.ReadString();
|
||
name = buffer.ReadString();
|
||
|
||
UIPackage existingPkg;
|
||
if (_packageInstById.TryGetValue(id, out existingPkg))
|
||
{
|
||
if (name != existingPkg.name)
|
||
Debug.LogWarning("FairyGUI: Package conflicts, '" + name + "' and '" + existingPkg.name + "'");
|
||
|
||
#if UNITY_EDITOR
|
||
//maybe multiple pkgs in different folder, pefer the one in resources
|
||
if (Application.isEditor)
|
||
{
|
||
if (existingPkg._loadFunc == _loadFromAssetsPath) //old one is outside resources path
|
||
existingPkg.Dispose(); //replace the existing
|
||
else if (existingPkg._loadFunc == _loadFromResourcesPath && _loadFunc == _loadFromResourcesPath
|
||
&& _assetPath.Length < existingPkg._assetPath.Length) //both in resources path, pefer short path
|
||
existingPkg.Dispose(); //replace the existing
|
||
else //keep the existing
|
||
return false;
|
||
}
|
||
#endif
|
||
}
|
||
|
||
buffer.Skip(20);
|
||
int indexTablePos = buffer.position;
|
||
int cnt;
|
||
|
||
buffer.Seek(indexTablePos, 4);
|
||
|
||
cnt = buffer.ReadInt();
|
||
string[] stringTable = new string[cnt];
|
||
for (int i = 0; i < cnt; i++)
|
||
stringTable[i] = buffer.ReadString();
|
||
buffer.stringTable = stringTable;
|
||
|
||
if (buffer.Seek(indexTablePos, 5))
|
||
{
|
||
cnt = buffer.ReadInt();
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
int index = buffer.ReadUshort();
|
||
int len = buffer.ReadInt();
|
||
stringTable[index] = buffer.ReadString(len);
|
||
}
|
||
}
|
||
|
||
buffer.Seek(indexTablePos, 0);
|
||
|
||
cnt = buffer.ReadShort();
|
||
_dependencies = new Dictionary<string, string>[cnt];
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
Dictionary<string, string> kv = new Dictionary<string, string>();
|
||
kv.Add("id", buffer.ReadS());
|
||
kv.Add("name", buffer.ReadS());
|
||
_dependencies[i] = kv;
|
||
}
|
||
|
||
bool branchIncluded = false;
|
||
if (ver2)
|
||
{
|
||
cnt = buffer.ReadShort();
|
||
if (cnt > 0)
|
||
{
|
||
_branches = buffer.ReadSArray(cnt);
|
||
if (!string.IsNullOrEmpty(_branch))
|
||
_branchIndex = Array.IndexOf(_branches, _branch);
|
||
}
|
||
|
||
branchIncluded = cnt > 0;
|
||
}
|
||
|
||
buffer.Seek(indexTablePos, 1);
|
||
|
||
PackageItem pi;
|
||
string assetPath;
|
||
if (assetNamePrefix.Length > 0)
|
||
{
|
||
assetPath = Path.GetDirectoryName(assetNamePrefix);
|
||
if (assetPath.Length > 0)
|
||
assetPath += "/";
|
||
assetNamePrefix = assetNamePrefix + "_";
|
||
}
|
||
else
|
||
assetPath = string.Empty;
|
||
|
||
cnt = buffer.ReadShort();
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
int nextPos = buffer.ReadInt();
|
||
nextPos += buffer.position;
|
||
|
||
pi = new PackageItem();
|
||
pi.owner = this;
|
||
pi.type = (PackageItemType)buffer.ReadByte();
|
||
pi.id = buffer.ReadS();
|
||
pi.name = buffer.ReadS();
|
||
buffer.ReadS(); //path
|
||
pi.file = buffer.ReadS();
|
||
pi.exported = buffer.ReadBool();
|
||
pi.width = buffer.ReadInt();
|
||
pi.height = buffer.ReadInt();
|
||
|
||
switch (pi.type)
|
||
{
|
||
case PackageItemType.Image:
|
||
{
|
||
pi.objectType = ObjectType.Image;
|
||
int scaleOption = buffer.ReadByte();
|
||
if (scaleOption == 1)
|
||
{
|
||
Rect rect = new Rect();
|
||
rect.x = buffer.ReadInt();
|
||
rect.y = buffer.ReadInt();
|
||
rect.width = buffer.ReadInt();
|
||
rect.height = buffer.ReadInt();
|
||
pi.scale9Grid = rect;
|
||
|
||
pi.tileGridIndice = buffer.ReadInt();
|
||
}
|
||
else if (scaleOption == 2)
|
||
pi.scaleByTile = true;
|
||
|
||
buffer.ReadBool(); //smoothing
|
||
break;
|
||
}
|
||
|
||
case PackageItemType.MovieClip:
|
||
{
|
||
buffer.ReadBool(); //smoothing
|
||
pi.objectType = ObjectType.MovieClip;
|
||
pi.rawData = buffer.ReadBuffer();
|
||
break;
|
||
}
|
||
|
||
case PackageItemType.Font:
|
||
{
|
||
pi.rawData = buffer.ReadBuffer();
|
||
break;
|
||
}
|
||
|
||
case PackageItemType.Component:
|
||
{
|
||
int extension = buffer.ReadByte();
|
||
if (extension > 0)
|
||
pi.objectType = (ObjectType)extension;
|
||
else
|
||
pi.objectType = ObjectType.Component;
|
||
pi.rawData = buffer.ReadBuffer();
|
||
|
||
UIObjectFactory.ResolvePackageItemExtension(pi);
|
||
break;
|
||
}
|
||
|
||
case PackageItemType.Atlas:
|
||
case PackageItemType.Sound:
|
||
case PackageItemType.Misc:
|
||
{
|
||
pi.file = assetNamePrefix + pi.file;
|
||
break;
|
||
}
|
||
|
||
case PackageItemType.Spine:
|
||
case PackageItemType.DragoneBones:
|
||
{
|
||
pi.file = assetPath + pi.file;
|
||
pi.skeletonAnchor.x = buffer.ReadFloat();
|
||
pi.skeletonAnchor.y = buffer.ReadFloat();
|
||
pi.skeletonLoaders = new HashSet<GLoader3D>();
|
||
break;
|
||
}
|
||
}
|
||
|
||
if (ver2)
|
||
{
|
||
string str = buffer.ReadS();//branch
|
||
if (str != null)
|
||
pi.name = str + "/" + pi.name;
|
||
|
||
int branchCnt = buffer.ReadByte();
|
||
if (branchCnt > 0)
|
||
{
|
||
if (branchIncluded)
|
||
pi.branches = buffer.ReadSArray(branchCnt);
|
||
else
|
||
_itemsById[buffer.ReadS()] = pi;
|
||
}
|
||
|
||
int highResCnt = buffer.ReadByte();
|
||
if (highResCnt > 0)
|
||
pi.highResolution = buffer.ReadSArray(highResCnt);
|
||
}
|
||
|
||
_items.Add(pi);
|
||
_itemsById[pi.id] = pi;
|
||
if (pi.name != null)
|
||
_itemsByName[pi.name] = pi;
|
||
|
||
buffer.position = nextPos;
|
||
}
|
||
|
||
buffer.Seek(indexTablePos, 2);
|
||
|
||
cnt = buffer.ReadShort();
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
int nextPos = buffer.ReadUshort();
|
||
nextPos += buffer.position;
|
||
|
||
string itemId = buffer.ReadS();
|
||
pi = _itemsById[buffer.ReadS()];
|
||
|
||
AtlasSprite sprite = new AtlasSprite();
|
||
sprite.atlas = pi;
|
||
sprite.rect.x = buffer.ReadInt();
|
||
sprite.rect.y = buffer.ReadInt();
|
||
sprite.rect.width = buffer.ReadInt();
|
||
sprite.rect.height = buffer.ReadInt();
|
||
sprite.rotated = buffer.ReadBool();
|
||
if (ver2 && buffer.ReadBool())
|
||
{
|
||
sprite.offset.x = buffer.ReadInt();
|
||
sprite.offset.y = buffer.ReadInt();
|
||
sprite.originalSize.x = buffer.ReadInt();
|
||
sprite.originalSize.y = buffer.ReadInt();
|
||
}
|
||
else if (sprite.rotated)
|
||
{
|
||
sprite.originalSize.x = sprite.rect.height;
|
||
sprite.originalSize.y = sprite.rect.width;
|
||
}
|
||
else
|
||
{
|
||
sprite.originalSize.x = sprite.rect.width;
|
||
sprite.originalSize.y = sprite.rect.height;
|
||
}
|
||
|
||
_sprites[itemId] = sprite;
|
||
|
||
buffer.position = nextPos;
|
||
}
|
||
|
||
if (buffer.Seek(indexTablePos, 3))
|
||
{
|
||
cnt = buffer.ReadShort();
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
int nextPos = buffer.ReadInt();
|
||
nextPos += buffer.position;
|
||
|
||
if (_itemsById.TryGetValue(buffer.ReadS(), out pi))
|
||
{
|
||
if (pi.type == PackageItemType.Image)
|
||
{
|
||
pi.pixelHitTestData = new PixelHitTestData();
|
||
pi.pixelHitTestData.Load(buffer);
|
||
}
|
||
}
|
||
|
||
buffer.position = nextPos;
|
||
}
|
||
}
|
||
|
||
if (!Application.isPlaying)
|
||
_items.Sort(ComparePackageItem);
|
||
|
||
return true;
|
||
}
|
||
|
||
static int ComparePackageItem(PackageItem p1, PackageItem p2)
|
||
{
|
||
if (p1.name != null && p2.name != null)
|
||
return p1.name.CompareTo(p2.name);
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public void LoadAllAssets()
|
||
{
|
||
int cnt = _items.Count;
|
||
for (int i = 0; i < cnt; i++)
|
||
GetItemAsset(_items[i]);
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public void UnloadAssets()
|
||
{
|
||
int cnt = _items.Count;
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
PackageItem pi = _items[i];
|
||
if (pi.type == PackageItemType.Atlas)
|
||
{
|
||
if (pi.texture != null)
|
||
pi.texture.Unload();
|
||
}
|
||
else if (pi.type == PackageItemType.Sound)
|
||
{
|
||
if (pi.audioClip != null)
|
||
pi.audioClip.Unload();
|
||
}
|
||
}
|
||
|
||
if (unloadBundleByFGUI &&
|
||
_resBundle != null)
|
||
{
|
||
_resBundle.Unload(true);
|
||
_resBundle = null;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public void ReloadAssets()
|
||
{
|
||
if (_fromBundle)
|
||
throw new Exception("FairyGUI: new bundle must be passed to this function");
|
||
|
||
ReloadAssets(null);
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
public void ReloadAssets(AssetBundle resBundle)
|
||
{
|
||
_resBundle = resBundle;
|
||
_fromBundle = _resBundle != null;
|
||
|
||
int cnt = _items.Count;
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
PackageItem pi = _items[i];
|
||
if (pi.type == PackageItemType.Atlas)
|
||
{
|
||
if (pi.texture != null && pi.texture.nativeTexture == null)
|
||
LoadAtlas(pi);
|
||
}
|
||
else if (pi.type == PackageItemType.Sound)
|
||
{
|
||
if (pi.audioClip != null && pi.audioClip.nativeClip == null)
|
||
LoadSound(pi);
|
||
}
|
||
}
|
||
}
|
||
|
||
void Dispose()
|
||
{
|
||
int cnt = _items.Count;
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
PackageItem pi = _items[i];
|
||
if (pi.type == PackageItemType.Atlas)
|
||
{
|
||
if (pi.texture != null)
|
||
{
|
||
pi.texture.Dispose();
|
||
pi.texture = null;
|
||
}
|
||
}
|
||
else if (pi.type == PackageItemType.Sound)
|
||
{
|
||
if (pi.audioClip != null)
|
||
{
|
||
pi.audioClip.Unload();
|
||
pi.audioClip = null;
|
||
}
|
||
}
|
||
}
|
||
_items.Clear();
|
||
|
||
if (unloadBundleByFGUI &&
|
||
_resBundle != null)
|
||
{
|
||
_resBundle.Unload(true);
|
||
_resBundle = null;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
/// <param name="resName"></param>
|
||
/// <returns></returns>
|
||
public GObject CreateObject(string resName)
|
||
{
|
||
PackageItem pi;
|
||
if (!_itemsByName.TryGetValue(resName, out pi))
|
||
{
|
||
Debug.LogError("FairyGUI: resource not found - " + resName + " in " + this.name);
|
||
return null;
|
||
}
|
||
|
||
return CreateObject(pi, null);
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
/// <param name="resName"></param>
|
||
/// <param name="userClass"></param>
|
||
/// <returns></returns>
|
||
public GObject CreateObject(string resName, System.Type userClass)
|
||
{
|
||
PackageItem pi;
|
||
if (!_itemsByName.TryGetValue(resName, out pi))
|
||
{
|
||
Debug.LogError("FairyGUI: resource not found - " + resName + " in " + this.name);
|
||
return null;
|
||
}
|
||
|
||
return CreateObject(pi, userClass);
|
||
}
|
||
|
||
public void CreateObjectAsync(string resName, CreateObjectCallback callback)
|
||
{
|
||
PackageItem pi;
|
||
if (!_itemsByName.TryGetValue(resName, out pi))
|
||
{
|
||
Debug.LogError("FairyGUI: resource not found - " + resName + " in " + this.name);
|
||
return;
|
||
}
|
||
|
||
AsyncCreationHelper.CreateObject(pi, callback);
|
||
}
|
||
|
||
GObject CreateObject(PackageItem item, System.Type userClass)
|
||
{
|
||
Stats.LatestObjectCreation = 0;
|
||
Stats.LatestGraphicsCreation = 0;
|
||
|
||
GetItemAsset(item);
|
||
|
||
GObject g = UIObjectFactory.NewObject(item, userClass);
|
||
if (g == null)
|
||
return null;
|
||
|
||
_constructing++;
|
||
g.ConstructFromResource();
|
||
_constructing--;
|
||
|
||
return g;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
/// <param name="resName"></param>
|
||
/// <returns></returns>
|
||
public object GetItemAsset(string resName)
|
||
{
|
||
PackageItem pi;
|
||
if (!_itemsByName.TryGetValue(resName, out pi))
|
||
{
|
||
Debug.LogError("FairyGUI: Resource not found - " + resName + " in " + this.name);
|
||
return null;
|
||
}
|
||
|
||
return GetItemAsset(pi);
|
||
}
|
||
|
||
public List<PackageItem> GetItems()
|
||
{
|
||
return _items;
|
||
}
|
||
|
||
public PackageItem GetItem(string itemId)
|
||
{
|
||
PackageItem pi;
|
||
if (_itemsById.TryGetValue(itemId, out pi))
|
||
return pi;
|
||
else
|
||
return null;
|
||
}
|
||
|
||
public PackageItem GetItemByName(string itemName)
|
||
{
|
||
PackageItem pi;
|
||
if (_itemsByName.TryGetValue(itemName, out pi))
|
||
return pi;
|
||
else
|
||
return null;
|
||
}
|
||
|
||
public object GetItemAsset(PackageItem item)
|
||
{
|
||
switch (item.type)
|
||
{
|
||
case PackageItemType.Image:
|
||
if (item.texture == null)
|
||
LoadImage(item);
|
||
return item.texture;
|
||
|
||
case PackageItemType.Atlas:
|
||
if (item.texture == null)
|
||
LoadAtlas(item);
|
||
return item.texture;
|
||
|
||
case PackageItemType.Sound:
|
||
if (item.audioClip == null)
|
||
LoadSound(item);
|
||
return item.audioClip;
|
||
|
||
case PackageItemType.Font:
|
||
if (item.bitmapFont == null)
|
||
LoadFont(item);
|
||
|
||
return item.bitmapFont;
|
||
|
||
case PackageItemType.MovieClip:
|
||
if (item.frames == null)
|
||
LoadMovieClip(item);
|
||
|
||
return item.frames;
|
||
|
||
case PackageItemType.Component:
|
||
return item.rawData;
|
||
|
||
case PackageItemType.Misc:
|
||
return LoadBinary(item);
|
||
|
||
case PackageItemType.Spine:
|
||
if (item.skeletonAsset == null)
|
||
LoadSpine(item);
|
||
return item.skeletonAsset;
|
||
|
||
case PackageItemType.DragoneBones:
|
||
if (item.skeletonAsset == null)
|
||
LoadDragonBones(item);
|
||
return item.skeletonAsset;
|
||
|
||
default:
|
||
return null;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
///
|
||
/// </summary>
|
||
/// <param name="item"></param>
|
||
/// <param name="asset"></param>
|
||
/// <param name="destroyMethod"></param>
|
||
public void SetItemAsset(PackageItem item, object asset, DestroyMethod destroyMethod)
|
||
{
|
||
switch (item.type)
|
||
{
|
||
case PackageItemType.Atlas:
|
||
if (item.texture == null)
|
||
item.texture = new NTexture(null, new Rect(0, 0, item.width, item.height));
|
||
item.texture.Reload((Texture)asset, null);
|
||
item.texture.destroyMethod = destroyMethod;
|
||
break;
|
||
|
||
case PackageItemType.Sound:
|
||
if (item.audioClip == null)
|
||
item.audioClip = new NAudioClip(null);
|
||
item.audioClip.Reload((AudioClip)asset);
|
||
item.audioClip.destroyMethod = destroyMethod;
|
||
break;
|
||
|
||
case PackageItemType.Spine:
|
||
#if FAIRYGUI_SPINE
|
||
item.skeletonAsset = (Spine.Unity.SkeletonDataAsset)asset;
|
||
foreach (var gLoader3D in item.skeletonLoaders)
|
||
{
|
||
if(!gLoader3D.isDisposed)
|
||
gLoader3D.SetSpine((Spine.Unity.SkeletonDataAsset) item.skeletonAsset);
|
||
}
|
||
item.skeletonLoaders.Clear();
|
||
#endif
|
||
break;
|
||
|
||
case PackageItemType.DragoneBones:
|
||
#if FAIRYGUI_DRAGONBONES
|
||
item.skeletonAsset = (DragonBones.UnityDragonBonesData)asset;
|
||
#endif
|
||
break;
|
||
}
|
||
}
|
||
|
||
void LoadAtlas(PackageItem item)
|
||
{
|
||
string ext = Path.GetExtension(item.file);
|
||
string fileName = item.file.Substring(0, item.file.Length - ext.Length);
|
||
|
||
if (_loadAsyncFunc != null)
|
||
{
|
||
_loadAsyncFunc(fileName, ext, typeof(Texture), item);
|
||
if (item.texture == null)
|
||
item.texture = new NTexture(null, new Rect(0, 0, item.width, item.height));
|
||
item.texture.destroyMethod = DestroyMethod.None;
|
||
}
|
||
else
|
||
{
|
||
Texture tex = null;
|
||
Texture alphaTex = null;
|
||
DestroyMethod dm;
|
||
|
||
if (_fromBundle)
|
||
{
|
||
if (_resBundle != null)
|
||
tex = _resBundle.LoadAsset<Texture>(fileName);
|
||
else
|
||
Debug.LogWarning("FairyGUI: bundle already unloaded.");
|
||
|
||
dm = DestroyMethod.None;
|
||
}
|
||
else
|
||
tex = (Texture)_loadFunc(fileName, ext, typeof(Texture), out dm);
|
||
|
||
if (tex == null)
|
||
Debug.LogWarning("FairyGUI: texture '" + item.file + "' not found in " + this.name);
|
||
|
||
else if (!(tex is Texture2D))
|
||
{
|
||
Debug.LogWarning("FairyGUI: settings for '" + item.file + "' is wrong! Correct values are: (Texture Type=Default, Texture Shape=2D)");
|
||
tex = null;
|
||
}
|
||
else
|
||
{
|
||
if (((Texture2D)tex).mipmapCount > 1)
|
||
Debug.LogWarning("FairyGUI: settings for '" + item.file + "' is wrong! Correct values are: (Generate Mip Maps=unchecked)");
|
||
}
|
||
|
||
#if FAIRYGUI_USE_ALPHA_TEXTURE
|
||
if (tex != null)
|
||
{
|
||
fileName = fileName + "!a";
|
||
if (_fromBundle)
|
||
{
|
||
if (_resBundle != null)
|
||
alphaTex = _resBundle.LoadAsset<Texture2D>(fileName);
|
||
}
|
||
else
|
||
alphaTex = (Texture2D)_loadFunc(fileName, ext, typeof(Texture2D), out dm);
|
||
}
|
||
#endif
|
||
|
||
if (tex == null)
|
||
{
|
||
tex = NTexture.CreateEmptyTexture();
|
||
dm = DestroyMethod.Destroy;
|
||
}
|
||
|
||
if (item.texture == null)
|
||
{
|
||
item.texture = new NTexture(tex, alphaTex, (float)tex.width / item.width, (float)tex.height / item.height);
|
||
item.texture.onRelease += (NTexture t) =>
|
||
{
|
||
if (onReleaseResource != null)
|
||
onReleaseResource(item);
|
||
};
|
||
}
|
||
else
|
||
item.texture.Reload(tex, alphaTex);
|
||
item.texture.destroyMethod = dm;
|
||
}
|
||
}
|
||
|
||
void LoadImage(PackageItem item)
|
||
{
|
||
AtlasSprite sprite;
|
||
if (_sprites.TryGetValue(item.id, out sprite))
|
||
{
|
||
NTexture atlas = (NTexture)GetItemAsset(sprite.atlas);
|
||
if (atlas.width == sprite.rect.width && atlas.height == sprite.rect.height)
|
||
item.texture = atlas;
|
||
else
|
||
item.texture = new NTexture(atlas, sprite.rect, sprite.rotated, sprite.originalSize, sprite.offset);
|
||
}
|
||
else
|
||
item.texture = NTexture.Empty;
|
||
}
|
||
|
||
void LoadSound(PackageItem item)
|
||
{
|
||
string ext = Path.GetExtension(item.file);
|
||
string fileName = item.file.Substring(0, item.file.Length - ext.Length);
|
||
|
||
if (_loadAsyncFunc != null)
|
||
{
|
||
_loadAsyncFunc(fileName, ext, typeof(AudioClip), item);
|
||
if (item.audioClip == null)
|
||
item.audioClip = new NAudioClip(null);
|
||
item.audioClip.destroyMethod = DestroyMethod.None;
|
||
}
|
||
else
|
||
{
|
||
AudioClip audioClip = null;
|
||
DestroyMethod dm;
|
||
|
||
if (_fromBundle)
|
||
{
|
||
if (_resBundle != null)
|
||
audioClip = _resBundle.LoadAsset<AudioClip>(fileName);
|
||
dm = DestroyMethod.None;
|
||
}
|
||
else
|
||
{
|
||
audioClip = (AudioClip)_loadFunc(fileName, ext, typeof(AudioClip), out dm);
|
||
}
|
||
|
||
if (item.audioClip == null)
|
||
item.audioClip = new NAudioClip(audioClip);
|
||
else
|
||
item.audioClip.Reload(audioClip);
|
||
item.audioClip.destroyMethod = dm;
|
||
}
|
||
}
|
||
|
||
byte[] LoadBinary(PackageItem item)
|
||
{
|
||
string ext = Path.GetExtension(item.file);
|
||
string fileName = item.file.Substring(0, item.file.Length - ext.Length);
|
||
|
||
TextAsset ta;
|
||
if (_resBundle != null)
|
||
{
|
||
ta = _resBundle.LoadAsset<TextAsset>(fileName);
|
||
if (ta != null)
|
||
return ta.bytes;
|
||
else
|
||
return null;
|
||
}
|
||
else
|
||
{
|
||
DestroyMethod dm;
|
||
object ret = _loadFunc(fileName, ext, typeof(TextAsset), out dm);
|
||
if (ret == null)
|
||
return null;
|
||
if (ret is byte[])
|
||
return (byte[])ret;
|
||
else
|
||
return ((TextAsset)ret).bytes;
|
||
}
|
||
}
|
||
|
||
void LoadMovieClip(PackageItem item)
|
||
{
|
||
ByteBuffer buffer = item.rawData;
|
||
|
||
buffer.Seek(0, 0);
|
||
|
||
item.interval = buffer.ReadInt() / 1000f;
|
||
item.swing = buffer.ReadBool();
|
||
item.repeatDelay = buffer.ReadInt() / 1000f;
|
||
|
||
buffer.Seek(0, 1);
|
||
|
||
int frameCount = buffer.ReadShort();
|
||
item.frames = new MovieClip.Frame[frameCount];
|
||
|
||
string spriteId;
|
||
MovieClip.Frame frame;
|
||
AtlasSprite sprite;
|
||
Rect frameRect = new Rect();
|
||
|
||
for (int i = 0; i < frameCount; i++)
|
||
{
|
||
int nextPos = buffer.ReadUshort();
|
||
nextPos += buffer.position;
|
||
|
||
frame = new MovieClip.Frame();
|
||
frameRect.x = buffer.ReadInt();
|
||
frameRect.y = buffer.ReadInt();
|
||
frameRect.width = buffer.ReadInt();
|
||
frameRect.height = buffer.ReadInt();
|
||
frame.addDelay = buffer.ReadInt() / 1000f;
|
||
spriteId = buffer.ReadS();
|
||
|
||
if (spriteId != null && _sprites.TryGetValue(spriteId, out sprite))
|
||
{
|
||
frame.texture = new NTexture((NTexture)GetItemAsset(sprite.atlas), sprite.rect, sprite.rotated,
|
||
new Vector2(item.width, item.height), frameRect.position);
|
||
}
|
||
item.frames[i] = frame;
|
||
|
||
buffer.position = nextPos;
|
||
}
|
||
}
|
||
|
||
void LoadFont(PackageItem item)
|
||
{
|
||
BitmapFont font = new BitmapFont();
|
||
font.name = URL_PREFIX + this.id + item.id;
|
||
item.bitmapFont = font;
|
||
ByteBuffer buffer = item.rawData;
|
||
|
||
buffer.Seek(0, 0);
|
||
|
||
bool ttf = buffer.ReadBool();
|
||
font.canTint = buffer.ReadBool();
|
||
font.resizable = buffer.ReadBool();
|
||
font.hasChannel = buffer.ReadBool();
|
||
int fontSize = buffer.ReadInt();
|
||
int xadvance = buffer.ReadInt();
|
||
int lineHeight = buffer.ReadInt();
|
||
|
||
float texScaleX = 1;
|
||
float texScaleY = 1;
|
||
int bgX;
|
||
int bgY;
|
||
int bgWidth;
|
||
int bgHeight;
|
||
|
||
NTexture mainTexture = null;
|
||
AtlasSprite mainSprite = null;
|
||
if (ttf && _sprites.TryGetValue(item.id, out mainSprite))
|
||
{
|
||
mainTexture = (NTexture)GetItemAsset(mainSprite.atlas);
|
||
texScaleX = mainTexture.root.uvRect.width / mainTexture.width;
|
||
texScaleY = mainTexture.root.uvRect.height / mainTexture.height;
|
||
}
|
||
|
||
buffer.Seek(0, 1);
|
||
|
||
BitmapFont.BMGlyph bg;
|
||
int cnt = buffer.ReadInt();
|
||
for (int i = 0; i < cnt; i++)
|
||
{
|
||
int nextPos = buffer.ReadUshort();
|
||
nextPos += buffer.position;
|
||
|
||
bg = new BitmapFont.BMGlyph();
|
||
char ch = buffer.ReadChar();
|
||
font.AddChar(ch, bg);
|
||
|
||
string img = buffer.ReadS();
|
||
int bx = buffer.ReadInt();
|
||
int by = buffer.ReadInt();
|
||
bgX = buffer.ReadInt();
|
||
bgY = buffer.ReadInt();
|
||
bgWidth = buffer.ReadInt();
|
||
bgHeight = buffer.ReadInt();
|
||
bg.advance = buffer.ReadInt();
|
||
bg.channel = buffer.ReadByte();
|
||
//The texture channel where the character image is found (1 = blue, 2 = green, 4 = red, 8 = alpha, 15-all).
|
||
if (bg.channel == 1)
|
||
bg.channel = 2;
|
||
else if (bg.channel == 2)
|
||
bg.channel = 1;
|
||
else if (bg.channel == 4)
|
||
bg.channel = 0;
|
||
else if (bg.channel == 8)
|
||
bg.channel = 3;
|
||
|
||
if (ttf)
|
||
{
|
||
if (mainSprite.rotated)
|
||
{
|
||
bg.uv[0] = new Vector2((float)(by + bgHeight + mainSprite.rect.x) * texScaleX,
|
||
1 - (float)(mainSprite.rect.yMax - bx) * texScaleY);
|
||
bg.uv[1] = new Vector2(bg.uv[0].x - (float)bgHeight * texScaleX, bg.uv[0].y);
|
||
bg.uv[2] = new Vector2(bg.uv[1].x, bg.uv[0].y + (float)bgWidth * texScaleY);
|
||
bg.uv[3] = new Vector2(bg.uv[0].x, bg.uv[2].y);
|
||
}
|
||
else
|
||
{
|
||
bg.uv[0] = new Vector2((float)(bx + mainSprite.rect.x) * texScaleX,
|
||
1 - (float)(by + bgHeight + mainSprite.rect.y) * texScaleY);
|
||
bg.uv[1] = new Vector2(bg.uv[0].x, bg.uv[0].y + (float)bgHeight * texScaleY);
|
||
bg.uv[2] = new Vector2(bg.uv[0].x + (float)bgWidth * texScaleX, bg.uv[1].y);
|
||
bg.uv[3] = new Vector2(bg.uv[2].x, bg.uv[0].y);
|
||
}
|
||
|
||
bg.lineHeight = lineHeight;
|
||
bg.x = bgX;
|
||
bg.y = bgY;
|
||
bg.width = bgWidth;
|
||
bg.height = bgHeight;
|
||
}
|
||
else
|
||
{
|
||
PackageItem charImg;
|
||
if (_itemsById.TryGetValue(img, out charImg))
|
||
{
|
||
charImg = charImg.getBranch();
|
||
bgWidth = charImg.width;
|
||
bgHeight = charImg.height;
|
||
charImg = charImg.getHighResolution();
|
||
GetItemAsset(charImg);
|
||
charImg.texture.GetUV(bg.uv);
|
||
|
||
texScaleX = (float)bgWidth / charImg.width;
|
||
texScaleY = (float)bgHeight / charImg.height;
|
||
|
||
bg.x = bgX + charImg.texture.offset.x * texScaleX;
|
||
bg.y = bgY + charImg.texture.offset.y * texScaleY;
|
||
bg.width = charImg.texture.width * texScaleX;
|
||
bg.height = charImg.texture.height * texScaleY;
|
||
|
||
if (mainTexture == null)
|
||
mainTexture = charImg.texture.root;
|
||
}
|
||
|
||
if (fontSize == 0)
|
||
fontSize = bgHeight;
|
||
|
||
if (bg.advance == 0)
|
||
{
|
||
if (xadvance == 0)
|
||
bg.advance = bgX + bgWidth;
|
||
else
|
||
bg.advance = xadvance;
|
||
}
|
||
|
||
bg.lineHeight = bgY < 0 ? bgHeight : (bgY + bgHeight);
|
||
if (bg.lineHeight < fontSize)
|
||
bg.lineHeight = fontSize;
|
||
}
|
||
|
||
buffer.position = nextPos;
|
||
}
|
||
|
||
font.size = fontSize;
|
||
font.mainTexture = mainTexture;
|
||
if (!font.hasChannel)
|
||
font.shader = ShaderConfig.imageShader;
|
||
}
|
||
|
||
void LoadSpine(PackageItem item)
|
||
{
|
||
string ext = Path.GetExtension(item.file);
|
||
string fileName = item.file.Substring(0, item.file.Length - ext.Length);
|
||
int index = fileName.LastIndexOf(".skel");
|
||
if (index > 0)
|
||
fileName = fileName.Substring(0, index);
|
||
|
||
#if FAIRYGUI_SPINE
|
||
if (_loadAsyncFunc != null)
|
||
{
|
||
_loadAsyncFunc(fileName + "_SkeletonData", ".asset", typeof(Spine.Unity.SkeletonDataAsset), item);
|
||
}
|
||
else
|
||
{
|
||
Spine.Unity.SkeletonDataAsset asset;
|
||
if (_resBundle != null)
|
||
asset = _resBundle.LoadAsset<Spine.Unity.SkeletonDataAsset>(fileName);
|
||
else
|
||
{
|
||
DestroyMethod dm;
|
||
asset = (Spine.Unity.SkeletonDataAsset)_loadFunc(fileName + "_SkeletonData", ".asset", typeof(Spine.Unity.SkeletonDataAsset), out dm);
|
||
}
|
||
if (asset == null)
|
||
Debug.LogWarning("FairyGUI: Failed to load " + fileName);
|
||
item.skeletonAsset = asset;
|
||
}
|
||
#else
|
||
Debug.LogWarning("To enable Spine support, add script define symbol: FAIRYGUI_SPINE");
|
||
#endif
|
||
}
|
||
|
||
void LoadDragonBones(PackageItem item)
|
||
{
|
||
#if FAIRYGUI_DRAGONBONES
|
||
string ext = Path.GetExtension(item.file);
|
||
string fileName = item.file.Substring(0, item.file.Length - ext.Length);
|
||
int index = fileName.LastIndexOf("_ske");
|
||
if (index > 0)
|
||
fileName = fileName.Substring(0, index);
|
||
index = fileName.LastIndexOf(".dbbin");
|
||
if (index > 0)
|
||
fileName = fileName.Substring(0, index);
|
||
|
||
DragonBones.UnityDragonBonesData asset;
|
||
if (_resBundle != null)
|
||
asset = _resBundle.LoadAsset<DragonBones.UnityDragonBonesData>(fileName + "_Data");
|
||
else
|
||
{
|
||
DestroyMethod dm;
|
||
asset = (DragonBones.UnityDragonBonesData)_loadFunc(fileName + "_Data", ".asset", typeof(DragonBones.UnityDragonBonesData), out dm);
|
||
}
|
||
if (asset != null)
|
||
{
|
||
foreach (var atlas in asset.textureAtlas)
|
||
{
|
||
if (atlas.material == null)
|
||
{
|
||
atlas.material = new Material(ShaderConfig.GetShader(ShaderConfig.imageShader));
|
||
atlas.material.mainTexture = atlas.texture;
|
||
}
|
||
}
|
||
item.skeletonAsset = DragonBones.UnityFactory.factory.LoadData(asset);
|
||
}
|
||
else
|
||
Debug.LogWarning("FairyGUI: Failed to load " + fileName);
|
||
#else
|
||
Debug.LogWarning("To enable DragonBones support, add script define symbol: FAIRYGUI_DRAGONBONES");
|
||
#endif
|
||
}
|
||
|
||
|
||
#if UNITY_2019_3_OR_NEWER
|
||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||
static void InitializeOnLoad()
|
||
{
|
||
RemoveAllPackages();
|
||
UIPackage.branch = null;
|
||
}
|
||
#endif
|
||
}
|
||
}
|