128 lines
2.8 KiB
C#
128 lines
2.8 KiB
C#
// <auto-generated>
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// This file was generated by a tool; you should avoid making direct changes.
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// Consider using 'partial classes' to extend these types
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// Input: enums.proto
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// </auto-generated>
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#region Designer generated code
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#pragma warning disable CS0612, CS0618, CS1591, CS3021, CS8981, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
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namespace Pb
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{
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[global::ProtoBuf.ProtoContract()]
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public enum Platform
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{
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Dev = 0,
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Android = 1,
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[global::ProtoBuf.ProtoEnum(Name = @"IOS")]
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Ios = 2,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum Channel
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{
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Internal = 0,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum RolePropertyType
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{
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RolePropertyTypeNone = 0,
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AvatarFrame = 1,
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ChatBubble = 2,
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NamePrefix = 3,
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NameTitle = 4,
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RoleTitle = 5,
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RoleLevel = 6,
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LoginDays = 7,
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PowerNextTime = 8,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum MoneyType
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{
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MoneyTypeNone = 0,
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Exp = 1,
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Power = 2,
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Coin = 3,
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Gold = 4,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum CounterType
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{
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CounterTypeNone = 0,
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StoreBuy = 1,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum ItemType
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{
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ItemTypeNone = 0,
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ItemMoney = 1,
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ItemProp = 2,
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ItemEquip = 3,
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ItemTreasure = 4,
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ItemArtifacts = 5,
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ItemTips = 6,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum ChangeType
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{
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ChangeTypeNone = 0,
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Add = 1,
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Delete = 2,
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Changed = 3,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum PropType
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{
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PropTypeNone = 0,
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HeroExp = 1,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum EquipType
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{
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Weapon = 0,
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Hat = 1,
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Cloth = 2,
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Shoe = 3,
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}
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[global::ProtoBuf.ProtoContract()]
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public enum AttrType
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{
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AttrTypeNone = 0,
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Attack = 1,
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Hp = 2,
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AttrPhysicalDefense = 3,
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AttrMagicDefense = 4,
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AttrAttackRatio = 5,
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AttrHpRatio = 6,
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AttrPhysicalDefenseRatio = 7,
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AttrMagicDefenseRatio = 8,
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AttrDamageRatio = 9,
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AttrDamageRelief = 10,
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AttrCriticalRatio = 11,
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AttrCriticalResistance = 12,
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AttrCriticalDamage = 13,
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AttrCriticalDamageRelief = 14,
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AttrHitRate = 15,
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AttrDodgeRate = 16,
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AttrTreatRatio = 17,
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AttrByTreatedRatio = 18,
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AttrFinalDamageRatio = 19,
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AttrFinalDamageRelief = 20,
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AttrBlockRate = 21,
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AttrBlockResistance = 22,
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Nums = 23,
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}
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}
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#pragma warning restore CS0612, CS0618, CS1591, CS3021, CS8981, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
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#endregion
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