2025-06-07 18:57:50 +08:00

128 lines
2.8 KiB
C#

// <auto-generated>
// This file was generated by a tool; you should avoid making direct changes.
// Consider using 'partial classes' to extend these types
// Input: enums.proto
// </auto-generated>
#region Designer generated code
#pragma warning disable CS0612, CS0618, CS1591, CS3021, CS8981, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
namespace Pb
{
[global::ProtoBuf.ProtoContract()]
public enum Platform
{
Dev = 0,
Android = 1,
[global::ProtoBuf.ProtoEnum(Name = @"IOS")]
Ios = 2,
}
[global::ProtoBuf.ProtoContract()]
public enum Channel
{
Internal = 0,
}
[global::ProtoBuf.ProtoContract()]
public enum RolePropertyType
{
RolePropertyTypeNone = 0,
AvatarFrame = 1,
ChatBubble = 2,
NamePrefix = 3,
NameTitle = 4,
RoleTitle = 5,
RoleLevel = 6,
LoginDays = 7,
PowerNextTime = 8,
}
[global::ProtoBuf.ProtoContract()]
public enum MoneyType
{
MoneyTypeNone = 0,
Exp = 1,
Power = 2,
Coin = 3,
Gold = 4,
}
[global::ProtoBuf.ProtoContract()]
public enum CounterType
{
CounterTypeNone = 0,
StoreBuy = 1,
}
[global::ProtoBuf.ProtoContract()]
public enum ItemType
{
ItemTypeNone = 0,
ItemMoney = 1,
ItemProp = 2,
ItemEquip = 3,
ItemTreasure = 4,
ItemArtifacts = 5,
ItemTips = 6,
}
[global::ProtoBuf.ProtoContract()]
public enum ChangeType
{
ChangeTypeNone = 0,
Add = 1,
Delete = 2,
Changed = 3,
}
[global::ProtoBuf.ProtoContract()]
public enum PropType
{
PropTypeNone = 0,
HeroExp = 1,
}
[global::ProtoBuf.ProtoContract()]
public enum EquipType
{
Weapon = 0,
Hat = 1,
Cloth = 2,
Shoe = 3,
}
[global::ProtoBuf.ProtoContract()]
public enum AttrType
{
AttrTypeNone = 0,
Attack = 1,
Hp = 2,
AttrPhysicalDefense = 3,
AttrMagicDefense = 4,
AttrAttackRatio = 5,
AttrHpRatio = 6,
AttrPhysicalDefenseRatio = 7,
AttrMagicDefenseRatio = 8,
AttrDamageRatio = 9,
AttrDamageRelief = 10,
AttrCriticalRatio = 11,
AttrCriticalResistance = 12,
AttrCriticalDamage = 13,
AttrCriticalDamageRelief = 14,
AttrHitRate = 15,
AttrDodgeRate = 16,
AttrTreatRatio = 17,
AttrByTreatedRatio = 18,
AttrFinalDamageRatio = 19,
AttrFinalDamageRelief = 20,
AttrBlockRate = 21,
AttrBlockResistance = 22,
Nums = 23,
}
}
#pragma warning restore CS0612, CS0618, CS1591, CS3021, CS8981, IDE0079, IDE1006, RCS1036, RCS1057, RCS1085, RCS1192
#endregion