2025-06-07 17:43:34 +08:00

28 lines
442 B
C#

using UnityEngine;
public class Main : MonoBase
{
public GameObject console;
async void Awake()
{
//启动框架
await Framework.Init(gameObject, console);
//启动游戏
Game.Init(this);
}
void Start()
{
Application.targetFrameRate = 60;
}
private void OnApplicationQuit()
{
Framework.network.Disconnect();
}
void Update()
{
}
}